Garry's Mod

Garry's Mod

GChem - Chemical Warfare
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Uppdatering: 8 jun, 2021 @ 22:47

None Provided

Uppdatering: 31 mar, 2021 @ 14:54

Fixed an issue with playermodel colors

Uppdatering: 31 mar, 2021 @ 10:55

Added support for jmod Hazmat suit
Made volumetric particles a little more obvious in the settings menu

Uppdatering: 12 dec, 2020 @ 16:05

Serverside usage considerably reduced
Fixed a random error relating to the hint system

Uppdatering: 6 dec, 2020 @ 11:57

Hopefully fixed an issue with convar replication

Uppdatering: 16 nov, 2020 @ 22:07

Added a convar (that works with optimized particles) that halves the opacity of gas (off by default) and fixed a bug where grenades and the gas thrower would sometimes display the wrong chemical when switching chemicals.

Uppdatering: 6 nov, 2020 @ 19:37

Fixed godmode

Uppdatering: 24 okt, 2020 @ 16:08

Netcode update, network usage per player per second should be roughly 43% of what it previously was

Uppdatering: 22 okt, 2020 @ 22:17

Removed gredwitch overwrite code, replaced with a hook so gas isn't pushed by gredwitch explosions

Uppdatering: 18 sep, 2020 @ 13:08

Added compatability with the Pressurized External Suit and fixed a bug that causes the /dropdetector chat command to fail to drop the detector entity