XCOM 2
[WOTC] Reduced Alien Weapon FX (v1.03)
Ergebnisse 1–5 von 5
Update: 8. Okt. um 21:46
von Max

-- De-cooked the mod since last update a few hours ago. Didn't need it in the first place, i was just running into some compiling issues with X2MBC (i go into detail in the X2DLCInfo file that does nothing)

Update: 8. Okt. um 16:17
von Max

VERSION 1.03
-- Added the Chosen's weapons.

-- Stripped down the FX in a few more places. Impact squibs i missed, ADVENT rifle trails, a few dynamic lights.

Update: 25. Jun. 2021 um 4:40

VERSION 1.02
-- Further reduced the particle FX on the Plasma Weaponry's beams and the ADVENT Mag Weaponry's muzzle flashes, as well as the Gatekeeper's massive laser beam.

-- Removed some particle FX on the Sectopod's cannon animation.

-- Added reduced FX for the Plasma Weapon charge-up animations.

Update: 27. Jul. 2020 um 0:39

VERSION 1.01
-- Added the ADVENT Purifier, ADVENT Priest and Spectre to the reduced FX list.

-- Fixed some typos in the XComWeaponSkinReplacer config.

Update: 23. Jul. 2020 um 4:49