Squad
Imperium1995
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Update: 17 sep 2020 om 15:36

[Hotfix] - Added Starship tank to NAC
- Added post processing filter
- Fixed SL spawning
- Fixed no seat avaliable in vehicles at times
- Fixed issues with spawning outpost vehicles at warfactories
- Reduced blast door health by 50%
- Several minor fixes and tweaks

Update: 6 sep 2020 om 11:42

[Hotfix] - Fixed vehicle bay not spawning vehicles

Update: 6 sep 2020 om 2:25

[Fixes] - Fixed Outpost vehicle spawnpoint not dissapearing upon vehicle being destroyed
- Fixed Voiceover spam when door is taking damage
- Fixed NAC Arsenal not being interactable, only downside is that rearm does not work, to get ammo you will need to request the kit from the crate instead of rearming it (be aware that this cost $$$)
- Attempted fix for HQ's dissapearing mid-round
- Added 1 harvester to spawn when building the Refinery, no need to build it seperately
- Added 30s spawn timer to SL spawn
- Added SOS rocket artillery base defence
- Removed NAC class limits (all classes are avaliable)
- Shovels can no longer damage blast doors
- Small updates to the map

Update: 30 aug 2020 om 14:50

- Various fixes for critical bugs

Update: 23 aug 2020 om 12:12

[Fixes] Fixed SL spawn, Fixed HQ collision

Update: 23 aug 2020 om 4:40

[Playtest build] - Tweaked several vehicles / buildings
- Added 3 new weapons: EM2, Stoner 63 and UMP45
- fixed a bunch of collision, placement, and various bugs
- fixed barracks spawning
- fixed outpost propperly deleting assets when packing
- fixed ore collision scaling
- added 3d marker for blast doors
- fixed commander kill win condition
- fixed vehicle spawning even when bay is blocked

Update: 15 aug 2020 om 12:37

[Cooked for Linux]

Update: 9 aug 2020 om 16:04

- Fixed Various collision bugs
- Fixed wall damage and alignment
- Fixed commander death victory

Update: 23 jul 2020 om 21:12

- Fixed spawns
- Tweaked build lists

Update: 22 jul 2020 om 0:50

[Initial commit]