Rivals of Aether
Colonel Sanders
1–4 из 4
Обновление: 23 ноя. 2020 г. в 14:16

v1.1.1
"the unexpected update"
-fixed an error where the combo variable was uninitialized, stopping the custom ai from working until colonel gets hit
-when an ai colonel fights a ronald, at the start of the match colonel now stops the ronald from moving until he finishes his opening taunt(its kinda jank tho, if I ever update this again I'll probs change how this works)
-changed extra damage from down air augment from 12 -> 4
-while golden, nspecial does more damage and pulls opponents in

Обновление: 19 июл. 2020 г. в 19:40

1.1.0 "the ai update"
-fixed error in ai_init that stopped the custom ai from initializing
-improved ai system
-improved custom ai behavior
-supers now give invincibility if you hit an opponent
-increased volume of full spice meter laugh

Обновление: 17 июл. 2020 г. в 7:24

v1.0.1
-changed how colonel scouts for urls to determine special taunts
-dstrong hitbox 2 no longer spawns if you have not hit an opponent(makes landing dsuper from the front easier)
-edited intro animation
-colonel now laughs when you fill the spice meter

Обновление: 16 июл. 2020 г. в 16:38

v1.0