Don't Starve
Fullmetal Alchemist Edward.Elric 2.5 Reborn
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Обновление: 19 июл. 2020 г. в 7:10

ver1.1.1
Fixed the bug that the attack coefficient did not take effect. Edward attack type attribute 1.25→1.5
Reduced the rate of Edward's wet blood loss by 0.5→0.4

Обновление: 18 июл. 2020 г. в 23:58

Update ver1.1 at 3 pm on July 19, 2020:
①The san value consumed by refining gold is 15→10
②Rework the wall to make:
Remove the thulium wall and use all stone walls. Replace all stone wall textures with thulium wall textures. (If you want to build a stronger wall, cast it twice, stackable)
The default key position JKL is for short-range wall refining, UIO is for remote wall refining (short range is closer, remote range is farther)
③The farthest effective distance of the decomposition is 8→10, and the starting action is accelerated by 1.2→0.7, and now the monster will be shaken after being defeated.
④Moving speed Walking speed 5→4.5 Running speed 8→7.2
⑤ Now Edward can make buildings remotely, and there will be a refining reaction where the building is generated. This reaction also affects the walls where the skills are generated.
⑥ Now Edward can both read and write (preparing to log in online, completely replacing grandma and being the best assistant tool)
⑦Since Edward’s arms and legs are robotic arms, Edward’s movement speed will now decrease slightly when the rain is dew, and he will continue to drop blood.
⑧Edward can now remotely build buildings, remotely fertilize, and remotely plant (including dogtooth traps, see what I mean)
⑨Adjusted the formula of refining: the branch wood and the plank can be refined in a closed loop.
⑩Fixed some bugs, including the hidden bug of weapon maps.

Обновление: 16 июл. 2020 г. в 9:27