Stellaris

Stellaris

Breat's Package v2.19
Viser 11-20 af 71 forekomster
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Opdatering: 3. okt. 2022 kl. 5:30

  • replaced the living metal icon once discovered to be more easily visible on the map

Opdatering: 3. okt. 2022 kl. 0:42

  • empire sprawl by pops is now 0.5 (was 1 before)
  • bureaucratic buildings can now build by spiritualists
  • bureaucrats/priests/managers/coordinators/evaluators/synapse drones now reduce the empire sprawl by 1%

Opdatering: 2. okt. 2022 kl. 3:02

  • improve some icons
  • improve some translations
  • replace "Red matter energy" technology icon

Opdatering: 1. okt. 2022 kl. 5:16

  • fix adding jobs to industrial districts not working

Opdatering: 1. okt. 2022 kl. 3:23

  • improve translations
  • fix long green hair style not coming in game
  • fix "spam" during leader customisation at empire creating to choose color and allow all human phenotypes to get all 23 colors (knowed bug : when we customise our leader we get a 24th hair style (bald), but after many tests (i purchased many, many, many, many leaders in game) and never see with this bug)
  • added 10 new hair colors

Opdatering: 30. sep. 2022 kl. 7:29

  • fix "Red matter battle computers" who were unlock with the wrong technology

Opdatering: 29. sep. 2022 kl. 9:19

  • fix some names

Opdatering: 28. sep. 2022 kl. 7:23

  • fix a name

Opdatering: 28. sep. 2022 kl. 5:58

  • complete rewrite of the "Human (Celebs)" name list to fix the bug with fleet names, etc...
  • modification of the zoom when entering a system
  • moved the "Naked Human" species to the Humanoid species to fix the names of appearances of planets and fleets (unfortunately it will be necessary to redo a new game after the update, sorry)

Opdatering: 27. sep. 2022 kl. 9:42

  • add resettlement cost energy only