Rivals of Aether
Donkey Kong
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Обновление: 27 сен. 2020 г. в 6:19

v1.4
- The problems that came with DE should all be fixed now
- Now when DK uses the "Empty" USpecial, the barrel will despawn, making it not possible to infinitely stall with it (thanks Alpharad)

Обновление: 26 сен. 2020 г. в 14:06

v1.32
- Fixed some bugs with the DE
- Added the Pokemon Stadium Compatibility

Обновление: 20 сен. 2020 г. в 6:51

v1.31
- Tweaked the launch angle of Giant Punch a bit

Обновление: 18 сен. 2020 г. в 10:29

v1.3
- DSpecial Air has less lag overall
- DSpecial Air has less knockback growth
- Dash Attack now has more startup lag, but less endlag too
- Updated the Extra Alternate Colors
- Added a bunch more Compatibility Support

Обновление: 26 июл. 2020 г. в 20:08

v1.2
- The Effects for DStrong and UStrong now show properly
- The Strongs have a bit more Knockback Growth
- UAir Knockback growth is a bit bigger
- DK's Fall speed is a bit smaller
- Dash Attack is a bit slower, but also a bit more active
- Jump, short-hop and double jump go just a tiny bit higher
- Cargo Throw doesn't grab Armored Opponents
- DSpecial only hit grounded opponents
- DK can no longer spawn barrels right after he respawns, fixing the bugs
- Added a secondary USpecial when DK's Barrels are in cooldown
- USpecial barrel has a bit more startup-lag
- USpecial has a smaller cooldown when Barrels are destroyed
- Added 16 extra Alts
- Added a bunch more support, check them in the page's description

Обновление: 20 июл. 2020 г. в 17:33

v1.1
- The Barrel hitbox takes a bit longer to come out
- The Barrels can now be destroyed by hitting them (I'm testing this change)
- Destroying the barrels, and also using them, will give DK a cooldown, check the Barrel Icon on his HUD
- Hopefully fixed all of the bugs with barrels
- Re-arranged the alternate colors to match the right color effects
- DK should now work online properly

Обновление: 18 июл. 2020 г. в 21:29

v1.01
- Uair deals more Base Knockback and less Knockback Growth
- Gave the FSpecial's Throws more Base Hitpause
- Made it possible to use C-Stick for Throws
- The DStrong and UStrong Hitboxes now match the animation
- Made the Up Barrel deal a bit less Base Knockback
- Fixed the Taunt Hitbox
- Fixed a bug where using USpecial when respawing would spawn infinite Barrels
- Fixed a bug where using USpecial right before dying would make unusable
- Hopefully fixed all of the bugs with barrels

Обновление: 18 июл. 2020 г. в 13:10

v1.0

Обновление: 16 июл. 2020 г. в 20:58

v0.3

Обновление: 16 июл. 2020 г. в 9:54

v0.2