Garry's Mod
[ArcCW] Halo CE+ Weaponry
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Aggiornamento: 16 feb 2021, 14:09

vuthakrals fuelrods with my own spin to them a bit, fixed lore stuff, and nerfed sniper penetrations

Aggiornamento: 15 feb 2021, 22:14

weapon balancing can now be dynamically changed without server restart. just grab a new weapon. also other major improvements

Aggiornamento: 14 feb 2021, 12:49

fixed stuffs, improved rl, etc, admin weapons will be their own addon.

Aggiornamento: 16 dic 2020, 19:54

carbine update, material fixes

Aggiornamento: 16 dic 2020, 9:50

fixed *some* missing textures, some are still present but may be overlooked

Aggiornamento: 2 dic 2020, 11:27

huge ass update, battery shiz, ammo counter shiz, mauler, 2d scope goodness, fesiug moment, etc.

Aggiornamento: 23 set 2020, 10:48

fix improved h3 model carbine texture

Aggiornamento: 22 set 2020, 15:47

halo 3 updat

Aggiornamento: 26 ago 2020, 17:09

balance changes, this update may require the github branch temporarily for new functions or broken weapons

Aggiornamento: 20 ago 2020, 0:29

CE+ update, halo 3 weapons. currently wip and do not include their mcc skins. those will be added* upon mcc update