RimWorld

RimWorld

Cybernetic Warfare and Special Weapons (Continued)
Ergebnisse 1–10 von 19
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Update: 27. Jun. um 13:08

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 18. Okt. 2024 um 12:03

1.5.2 - Fixed a bad patch for adding mod extensions

Update: 10. Aug. 2024 um 10:58

1.5.1 - Fixed minor incompatiblity with Vanilla Factions Expanded - Ancients

Update: 23. Mrz. 2024 um 11:38

1.5.0 - Mod updated for 1.5 and passed autotests

Update: 3. Jul. 2023 um 11:13

1.4.4 - Fixed the patch for CONN since they changed the defnames

Update: 21. Mai 2023 um 11:20

1.4.3 - Added the power armors from Spartan Foundry and Rimsenal as recognized power armors (I think)

Update: 20. Nov. 2022 um 10:59

1.4.2 - Rmoval of redundant CompOversizedWeapon as the base-game supports drawsize on weapons now..
Used DeepL to update translations for ChineseSimplified, French, German

Update: 10. Okt. 2022 um 12:16

1.4.1 - Mod updated for 1.4 and passed autotests.
Used DeepL to update translations for Russian

Update: 20. Dez. 2021 um 5:54

1.0.10.0 - CE-patch is now included in the main CE-mod instead

Update: 28. Sep. 2021 um 3:57

1.0.9.0 - Weapons with fire-modes should now only have one weapon-gizmo visible instead of the amount of fire-modes