Darkest Dungeon®

Darkest Dungeon®

The Prince class mod
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Actualizare: 18 iul. 2020 @ 22:45

0.3 Camping & Stats Balance Patch

Huge thanks to Retrograded for the helpful feedback!

List of Changes:
  • Combat Skills:
    • Bless: - Reduced Restoration amounts (4 for 3 rds at max lvl -> 3 for 3 rds at max lvl)
    • Demonic Stare: - Reduced SPD debuff amount (-10 at max -> -5 at max), + Added self SPD buff (+4 at max)\
  • Camp Skills:
    • Haste: + Increased DODGE buff (+10 -> +15)
    • Peace of Mind: Was too similar to Jester's "Tiger's Eye" skill. - Removed +CRIT buff, + Added -15 Stress.
    • Venomous Aura: + Increased Blight skill chance (+30% -> +35%), - Reduced Blight resist (+20% -> +10%)
  • Stats
    • Slightly increased damage to be on par with Highwayman, to increase the usefulness of Onslaught (8-14 at max -> 9-16 at max)
    • Slightly reduced MAX HP to be in between Arbalest and MAA (55 at max -> 49 at max)
  • Trinkets:
    • Source Orb: Now gives Debuff chance instead of Stun chance.

Actualizare: 7 iul. 2020 @ 0:05

0.2 Skills Balance Patch

This update focuses to buff the underpowered skills and nerf the more OP ones. Huge thanks to Retrograded for the very helpful feedback!

List of Changes:
  • Onslaught:
    • Previously, it was overshadowed by Sawtooth Knife in most situations. Now, it should be more of a staple of his kit.
    • + Now hits rank 3 (target: [1, 2] -> [1, 2, 3])
    • + Increased damage vs. Bleed/Blight (Base +15% -> +25%)
  • Dragon's Venom:
    • The SPD Debuff was too strong on helping kill backline targets, especially when coupled with the massive blight.
    • - Reduced ACC (Base 95 -> 90)
    • - Removed SPD Debuff
  • Sawtooth Knife:
    • Is now a much more situational option, mainly vs. enemies w/ high PROT or vulnerable to Bleed.
    • - Now can't hit rank 3 (target: [1, 2, 3] -> [1, 2])
    • - Removed bonus damage vs Bleed/Blight
  • Bless:
    • + Has a +DODGE buff. This was supposed to be in the mod from the beginning but got bugged out.
  • Demonic Stare:
    • The all-rank stun and DODGE debuff were too strong. Stun is replaced with a major -SPD Debuff to instead create a pseudo-stun/dazed effect.
    • - Removed stun.
    • + Added -SPD Debuff. (Base -5 SPD, 100% chance for 4 turns)

Actualizare: 29 iun. 2020 @ 0:55

Actualizare: 29 iun. 2020 @ 0:51

Actualizare: 28 iun. 2020 @ 23:27