Stellaris

Stellaris

Crisis Counter-Measure
Showing 41-50 of 63 entries
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Update: 23 Feb, 2022 @ 5:03am

Updated to 3.3 by simply change its supported version, nothing really changed.
Added an untested event to counter invincibility, please report any bugs you encountered.

Update: 18 Feb, 2022 @ 4:46am

Fixed a few missing localisations.
Fixed a few number issue.
Grants player tech through events, prevented ai using counter-measure for good.

Update: 12 Feb, 2022 @ 8:24am

Added support to counter all crises in "Azur Lane Stellaris DLC"
Added range, tracking and accuracy buff to components which can ensure your ship won't be suppressed in these attributes.
Added corresponding nerf to counter aura to disable hostile ship from land hit on your ships.

Update: 29 Oct, 2021 @ 3:11am

Added an edict to kill blokkat shield, enjoy!

Update: 25 Sep, 2021 @ 9:12pm

Added support to counter Aeterum and Blokkat from GIGA.
Destablizer is still required though, will be fixed in future.

Update: 19 Sep, 2021 @ 6:49am

Update: 7 Jun, 2021 @ 9:10pm

Transfer counter aura to FTL engine, enjoy killing crises with 1 escort.

Update: 24 Apr, 2021 @ 7:31am

Update: 21 Apr, 2021 @ 12:27am

Supported English

Update: 16 Apr, 2021 @ 5:06am