Barotrauma
Cyclops Mk-III
Mostrando 41-50 de 51 aportaciones
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Actualización: 24 JUN 2020 a las 9:49

Fixed neutral ballast setting

Actualización: 24 JUN 2020 a las 9:47

Added WIP remote control

Actualización: 24 JUN 2020 a las 4:45

Overall fixes and improvements:
- tweaked motion sensors sensitivity (to prevent rapid door state changes when standing still)
- added door separating "eyeball" from command room
- fixed shuttle not charging when docked
- added door between engine room and reactor room
- added flood alarm in command room
- added extra duct blocks
- moved engine stairwell pump (was not able to drain all water)
- removed autofill from crafting cabinets (would sometimes spawn materials that explode when flooded)

Actualización: 23 JUN 2020 a las 13:22

Tweaked water detector behaviour.

Actualización: 23 JUN 2020 a las 12:42

Fixed last update

Actualización: 23 JUN 2020 a las 12:37

Added button disabling all autodoors and hatches. Tweaked engines in main sub and shuttle.

Actualización: 23 JUN 2020 a las 9:55

Tweaked light brightness around the ship.

Actualización: 23 JUN 2020 a las 9:30

Fixed some minor bugs.

Actualización: 23 JUN 2020 a las 7:18

Fixed idcard tags, added external toggle to front airlock's flooding mechanism.

Actualización: 23 JUN 2020 a las 3:47

Fixed front gun (was unplugged) and AI waypoints. Added diving cabinet near aft airlock and modified shell near front ballast tanks to give players more room inside them.