Space Engineers

Space Engineers

Defunct/Unsupported: Combined Cannons and Turrets v1.1
Ergebnisse 1–10 von 14
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Update: 18. Jul. 2020 um 0:46

Adjusted all of the missile based ammo to use relative velocity with a 200 m/s variance on their initial firing speed. This means weapons fire should feel more intuitive.

Update: 14. Jul. 2020 um 2:23

Fixed an issue with 50mm Fixed Stormgun placement

Update: 11. Jul. 2020 um 3:45

- 250 m/s velocity added to all weapons
- Magnetic Coil cannon fixed, no longer impacts shield of grid it is firing from
- CIWS turret +65 degrees left and right angle
- CIWS turret variance reduced from 3 to 2.5 (still a nice fat cone)
- CIWS turret massdamage increased from 200 to 500
- Anti-missile turret massdamge increased from 400 to 800
- CIWS and Anti-missile AI range and maxtrajectory increased to 900
- Missile maxtrajectory increased to 1200

Update: 28. Jun. 2020 um 2:42

- 900mm Side Cannon AI turret range corrected.

Update: 27. Jun. 2020 um 18:05

- Added a missing '1' to the reload tme on small grid Little David.
- Corrected range on the 88mm small grid single battery to match the spreadsheet.
- Fixed missile trail behaviour.

Update: 27. Jun. 2020 um 5:10

Tweak to small grid single battery gun.

Update: 27. Jun. 2020 um 4:24

Restored the small grid version of the single battery gun.

Update: 23. Jun. 2020 um 17:37

Tweaked the 300mm single barrel.

Update: 23. Jun. 2020 um 2:45

Pulled the MWI Single Battery due to an issue.

Update: 23. Jun. 2020 um 1:31

Fixed an issue with 900mm side cannon range.