Rivals of Aether

Rivals of Aether

Hazel
Showing 11-18 of 18 entries
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Update: 10 Sep, 2020 @ 8:29am

v1.1

Update: 9 Sep, 2020 @ 11:24pm

v1.0

Update: 25 Jul, 2020 @ 10:37am

v0.211

Update: 24 Jul, 2020 @ 3:20pm

v0.21 Hotfix
* better hitboxes
* sfx / vfx
* fixed some structure collision
* added some info to the guide

Update: 22 Jul, 2020 @ 10:00pm

v0.2
DevLog
Thanks
I want to start off with a huge thank you to the 900+ subscribers! I hope you are all enjoying playing
this character as much as I'm enjoying working on it! Special thanks to EdenDev, Lord Exetior,
Varkarrus, Adam Carra, Linz, Hasaya, and the people in the ExW discord for the feedback and support.
Progress
Except for a few collision issues, its all starting to come together. I'm probably not using them as
intended, but I'm having a rough go with the articles (especially article_platform). Lot of jank and
inconsistencies I'm working to iron out. I had initially planned to upgrade all the art before the
initial release, but that doesn't seem likely anymore. If you're interested in helping me with the
sprites, send me a DM on discord!
Balance
I'm definitely going to miss cancelling dspecial on hit, but I think the new dattack serves as a much
better burst option that aligns more with the character's archetype. I'll definitely need to tweak most
of the characters stats and attacks, it's still nowhere near competitively balanced. I'm always looking
for feedback on which moves and strategies need to be balanced, so let me know what you think!

Patch Notes (v.02, updated 7/22/20)
Major Changes (+ buff | - nerf | = neutral)
NSPECIAL
+ end cooldown if you hit opponent with physical attack
FSPECIAL
= simplified inputs
DSPECIAL
- Can't JC on hit (can still JC on build or salvage)
= simplified inputs
DATTACK
+ can command grab structures
+ can JC while holding a structure
DSTRONG
+ 1 hit --> 2 hits
JAB
+ 1 hit --> 2 hits
+ shields/repairs structures
STRUCTURES
+ can be shielded/repaired
= used wrenches must be recycled with DSPECIAL
+ bomb mana cost 1 --> 0
WALL
= can take 15% --> can take 3 hits
+ can break cancel with DSTRONG
+ mana cost 1 --> 0
- long cooldown if wall hits blastzone

Update: 21 Jun, 2020 @ 5:51pm

v0.10

Added a quick guide in training mode. No gameplay changes yet

Update: 21 Jun, 2020 @ 9:37am

v0.9

Update: 20 Jun, 2020 @ 11:44am

v0.9