RimWorld

RimWorld

Vanilla Cooking Expanded
Showing 31-40 of 72 entries
< 1  2  3  4  5  6 ... 8 >
Update: 14 Jul, 2021 @ 12:50pm


v1.4:

Updated for RimWorld 1.3 beta
Reworked the condiments system. Most condiments now don't have any nutrition, and can't be used to tame or train animals, or turned into chemfuel to power spaceships (sorry, Sam)
CompProperties_StackByIngredients is now CompProperties_StackByCondiments, hopefully alleviating the situation of gourmet meals not stacking even when their condiments were the same

Update: 18 May, 2021 @ 10:22am


v1.315:

Fix to faulty code on H_FoodUtility_TryFindBestFoodSourceFor

Update: 29 Jan, 2021 @ 10:01am


v1.314:

Tweaked optimalityOffsetHumanlikes of most meals so that pawns prefer Gourmet to Lavish, Grills to normal meals, etc

Update: 12 Jan, 2021 @ 11:17am


v1.313:

Added maxNumToIngestAtOnce 5 to all canned foods
Changed weight of canned foods so they are around 10% heavier than raw food
Added optimalityOffsetFeedingAnimals of -50 to all condiments so they are only used to train animals if there is literally no other food around
Reduced mass of deep fried foods so they are around 10% heavier than raw food
Reduced mass of all soups so they are 10% lighter than regular meals
Increased weight of uncooked soups to be 10x that of cooked soups

Update: 12 Jan, 2021 @ 5:07am


v1.312:

Fixed typo in "soup being ready to pick up" string
Fixed small bug with VE Achievements tracker

Update: 19 Nov, 2020 @ 11:05pm


v1.311:

Recompiled Achievements dll since Steam is not updating it

Update: 18 Nov, 2020 @ 1:23am


v1.310:

Updated Vanilla Achievements Expanded nuget to latest version

Update: 16 Nov, 2020 @ 12:26am


v1.309:

Fixing the ItemCraftTrackerWithIngredients for Vanilla Achievements Expanded, since it was being problematic

Update: 15 Nov, 2020 @ 3:01pm

[Auto-generated text]: Update on 11/16/2020 12:01:26 AM.

Update: 15 Nov, 2020 @ 12:50pm


v1.308:

Added 22 new achievements for Vanilla Achievements Expanded