RimWorld
Vanilla Cooking Expanded
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Pembaruan: 22 Jun 2020 @ 10:45pm


v1.11:

Reverted eggs canning recipe again. It needs to be 4 eggs, instead of 1 nutrition, or else it will try to look for 1 nutrition of steel too. This means larger eggs (more nutrition than chicken's) will be inherently inneficient for canning

Pembaruan: 22 Jun 2020 @ 6:13am


v1.09:

Fixed typo in flour description
Added Vegetable Garden Project and RimCuisine 2 patches. These patches aim at keeping both mod's systems unmodified, by just renaming Vanilla Cooking Expanded plants and ingredients to alternatives. For example, VCE desserts would now require "Brown sugar" instead of the current "sugar". You'd have two different plants, and you'd cultivate one or the other depending on which meal you want to cook.

This method of adding compatibility in our opinion preserves all involved mods' gameplay, while at the same time keeping crop and meal variety, which we understand is the main concern for those wanting to use several cooking mods, more than overall game balance



v1.10:

Fixed a bug that happened when the electric pot lost its power just as the soup was being finished
Made all cooking building introduced by this mod able to be minified

Pembaruan: 20 Jun 2020 @ 10:55pm


v1.08:

Fixed canned eggs recipe to calculate nutrition instead of number of eggs, to preserve total nutrition

Pembaruan: 20 Jun 2020 @ 8:33am


v1.07:

Fixed a null List causing exceptions when consuming ingredients that cause a hediff in a gourmet meal
Desserts will no longer cause the Ate without table mood
Mayo can now be crafted from eggs according to their nutrition value, so a thrumbochicken eggs makes many "mayoses"

Pembaruan: 20 Jun 2020 @ 8:32am

[Auto-generated text]: Update on 6/20/2020 5:32:42 PM.

Pembaruan: 20 Jun 2020 @ 2:05am


v1.06:

Fixed infinite soup bug where an electric pot with failing power would produce unlimited soup and red errors
Fixed a check to cancel the ingredient hauling jobs
Fixed product spoiling for auto and semiautomatic machines

Pembaruan: 19 Jun 2020 @ 9:36am


v1.05:

Cheesemaking research was classified as Industral. Changed to Medieval and removed Electricity pre-requisite

Pembaruan: 19 Jun 2020 @ 7:06am


v1.04:

Reduced considerably the diabetes / cholesterol / high blood pressure gains. It should now take between 15 and 20 days of constant abuse to have any of them affect a pawn
Changed meal mood bonus stacking:
- Gourmet meals don't stack with lavish meals (they stack with fine meals, just like vanilla)
- Grills don't stack with regular meals (except lavish grill and fine grill, just like vanilla)
- Desserts DO stack with other meals, but their mood bonus has been halved
- The rest of the meals (stews, soups, bakes) weren't stacking, since they count as regular vanilla meals
Changed colour of hediffs to be a lighter purple for readability

Pembaruan: 19 Jun 2020 @ 4:10am


v1.03:

Fixed typo in canning eggs recipe
Changed the electric pot to be semiautomatic, it will remember the selected input ingredient and recipe unless specifically reset

Pembaruan: 18 Jun 2020 @ 11:42pm


v1.02:

Fixed high blood pressure being referenced as Diabetes