Europa Universalis IV

Europa Universalis IV

Responsible Blobbing
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Opdatering: 3. okt. 2023 kl. 4:31

Rebalanced govcap usage - territories and noncores are slightly relaxed, and trade companies now have same usage as in vanilla.

Opdatering: 19. sep. 2023 kl. 11:25

State centralization has been boosted from -20% per pop to -34% per pop so 3 centralizations + town hall should be enough to neutralize 99% of starting govcost (like vanilla). However expanding infrastructure will likely require a 4th pop per state.

Opdatering: 1. juni 2023 kl. 0:39

Dropped capital state govcap reduction from -150% to -250%, since the capital state can't be centralized. This allows players to expand infrastructure without breaking over 1% govcap expenditure.

Opdatering: 1. juni 2023 kl. 0:31

Removed culture conversion cost/time stanzas as those were already coverred in the triggered modifiers (microstate -20% up to brimming state +50%).

Removed an inconsistency with Promote Culture cost which had a leftover in growing state triggered modifier.

Opdatering: 17. maj 2023 kl. 13:19

Increased capital state govcap reduction from -100% to -150% since the core cost of provinces was increased.

Opdatering: 15. maj 2023 kl. 12:35

Due to increased AI "intelligence" in building court houses, centralizing states and generally managing corruption and governing capacity via tech and estate privileges, this mod slowly stopped being as efficient over the couse of last few EU4 versions.

Thus, it's time to squeeze harder.

- Cores now cost +50% govcap.
- Territories, Trade companies and similar have their govcap bonuses halved.
- Age-related penalties to govcap have been DOUBLED (-10%/-20%/-30%/-40%)
- Subject colonies have their liberty desire from dev upped by 50%
- Non-accepted culture unrest increased from 7 to 8 (originally 2)
- Corruption now increases unrest (20 at 100 corruption, from vanilla -20)

To encourage players and AI to keep clay in vassals:

- Subject Vassals and marches, client states, daimyos and similar have had their liberty desire from dev reduced by 40-50% (with client states especially reduced by 80%)
- Eyalets, Trade Companies, Protectorates etc. haven't been altered.

We'll see how it goes and adjust accordingly.

Opdatering: 20. apr. 2023 kl. 0:02

Updated for 1.35.

Opdatering: 13. sep. 2022 kl. 5:45

Updated for 1.34.

Opdatering: 2. mar. 2022 kl. 4:47

Updated version compatibility. No changes.

Opdatering: 21. nov. 2021 kl. 13:22

Removed multiplier for releasing HRE princes. It was causing major gameplay incompatibilities with Voltaire's Nightmare.