Garry's Mod

Garry's Mod

[ArcCW] Arctic's Customizable Weapons (Base)
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Mis à jour le : 6 aout 2020 à 18h10

- Check updates at https://github.com/HaodongMo/ArcCW

Mis à jour le : 30 juil. 2020 à 0h41

Mis à jour le : 26 juil. 2020 à 22h32

- Hotfix

Mis à jour le : 26 juil. 2020 à 21h53

The GMod Realism Update
- In conjunction with Datae and Jackarunda, added some snazzy new camera movement effects and weapon sway. It can be toggled in the "Client" options menu.
- Added the ability to use all custom bindings. These are: "ubgl", "switchscope", "firemode", "zoomin", "zoomout", and "inv". Use "arccw_altbindsonly 1" to disable the default bindings.
- Added a snazzy toy town aim effect.
- Fixed customization blur crashing Gmod.
- Fixed some various other bugs.

It's also my birthday today, but since I'm a creator, I have to give YOU things! Enjoy. 🍰

Mis à jour le : 21 juil. 2020 à 20h54

Mis à jour le : 18 juil. 2020 à 3h51

- Fixed blacklist issue

Mis à jour le : 17 juil. 2020 à 17h46

- Added attachment blacklist system - Bug fixes, as usual

Mis à jour le : 14 juil. 2020 à 2h47

- Various changes that should make life a bit better for weapon creators
- Added SWEP.ImpactEffect and SWEP.ImpactDecal
- Added non-LHIK UBGL support
- Added Hook_ShouldNotSight
- Uncycled weapons play idle_empty
- TTT crosshair goes white on round end
- Added extra options to option menu in TTT
- Added better bipod animation support
- Added arccw_hud_forceshow
- Improved NPC accuracy calculations
- NPCs can now use UBGLs
- Added Hook_TranslateSequence

Mis à jour le : 12 juil. 2020 à 2h24

- Improved reload and cycle logic
- SoundTables can play effects
- Fixed deploy
- Added doorbusting
- Fixed shotgun damage once and for all
- Fixed scopes with offsets and HSP
- Added SWEP.HullSize
- Most of these changes are the responsibility of 8Z. Go give him a pat on the back!

Mis à jour le : 9 juil. 2020 à 0h07

- Fixed error shells - Added option to disable holstering - Flash hiders hide flashes - Fixed broken shotgun damage mechanics