Europa Universalis IV

Europa Universalis IV

Idea Groups Expanded 1.33
Visar 21–30 av 63 poster
< 1  2  3  4  5  6  7 >
Uppdatering: 31 jan, 2021 @ 4:02


- Rebalanced various policies, some nerfed & some buffed
- Changed Eco-Quantity policy to 15% Prod. Eff. and 10% Forcelimit
- Buffed Imperial Ideas considerably, now with -10% Dev Cost attached to its ideaset
- Squashed several dozens of bugs
- Added several events to remove dynamic modifiers when equivalent ideas are not owned
- Added a tooltip for Spheres of Influence to better explain what it is and what you can do with it
- Fixed Muslim Idea Group not giving proper policies in some cases
- Fixed Imperial Guard Merc Company Infantry size error
- Fixed the process of dynamically changing idea groups. If you have completed Plutocratic Ideas and you become a monarchy, they are switched to Aristocratic Ideas (etc etc)
- Fixed Piracy & Confucian Ideas errors
- Nerfed Quantity Ideas' Manpower to 35% (used to be 50%)

Uppdatering: 14 okt, 2020 @ 22:54

Uppdatering: 14 okt, 2020 @ 1:22

Uppdatering: 8 okt, 2020 @ 11:41

Uppdatering: 8 okt, 2020 @ 10:25

Uppdatering: 4 okt, 2020 @ 2:48

Uppdatering: 4 okt, 2020 @ 2:21

Uppdatering: 3 okt, 2020 @ 9:54

Uppdatering: 3 okt, 2020 @ 9:42

Uppdatering: 3 okt, 2020 @ 9:16