Killing Floor 2

Killing Floor 2

Slav's Weapon Pack
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Uppdatering: 3 okt, 2020 @ 22:27

Re-Re-compiled the mod against the new code. This should fix any issues post update.
Apparently my files didn't update somehow until after uploading. (???)
If there are any more issues, just let me know. I don't have plans to further develop the mod at this time but I will try to get it working at the least

Uppdatering: 3 okt, 2020 @ 11:52

Re-compiled the mod against the new code. This should fix any issues post update.

Uppdatering: 8 aug, 2020 @ 14:21

Fixed an issue with auto crossbow that was flooding the logs.

Uppdatering: 23 jul, 2020 @ 10:15

Fixed the mutator (updated the trader) so that if anyone chooses to just use it as a standalone mutator, they can do so.
It does lose a few weapons that aren't really a loss.

Uppdatering: 17 jul, 2020 @ 21:12

Hotfix for changing ability to inflict self-damage.
Nuclear Explosion Gas will cause self damage as well as explosion from the projectile.

Uppdatering: 17 jul, 2020 @ 18:17

In this update the following fixes were applied:
Patriot Revolver and Dual Patriot Revolvers names were corrected

Added a new Weapon
Experimental MIRV
An RPG that shoots 8 Nuclear shoots to keep it simple. Check it out for a more in depth view.
It is DANGEROUS. DO NOT USE INDOORS.

(Expect potential balance changes within the week)"

Hotfix for the weapon not causing self-damage will be pushed later tonight.

Uppdatering: 7 jul, 2020 @ 16:13

Fixed broken textures that somehow broke in previous update. Sorry for the inconvenience.

Uppdatering: 7 jul, 2020 @ 16:04

Reverted back to previous version, bad compile. Sorry for inconvenience!

Uppdatering: 7 jul, 2020 @ 14:40

This fixes missing skins for:
Blunderbuss & Dual G18 MK2 - Report any weapons that are missing weapon skins in the comments below.

Uppdatering: 30 jun, 2020 @ 4:00