Arma 3
Chernopocalypse [beta]
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Mis à jour le : 17 aout 2020 à 17h23

- adding scripted bandit camps
- changed respawn to be more reliable
- increased stalker bandit amounts (more fights!)
- added task to find fist trader camp

Mis à jour le : 5 juil. 2020 à 17h09

- changed respawn to custom marker that follows you aroumd to prevent spawning in the ocean

Mis à jour le : 4 juil. 2020 à 16h09

- Added first scripted bandit camp (not repeatable yet)

Mis à jour le : 4 juil. 2020 à 0h37

- Enabled RVG Equiptment (hopefully disabled DLC loot, seems like I was successful)

Mis à jour le : 2 juil. 2020 à 3h37

- Added 4th Trader Camp!

Mis à jour le : 1 juil. 2020 à 20h33

- Removed JSRS dependency

- Optimized FPS (Big towns don't kill FPS as much)

- Added more items to buy/sell

- Still a bug in selling backpacks within equipped backpack at trader

Mis à jour le : 1 juil. 2020 à 4h22

- Fixed "mission assigning spam" when doing Kill Zombie or bandit Kill Missions
- Added hints for cash, and "cha-ching" sound when paid for completing a mission
- Smoother death sequence

Mis à jour le : 30 juin 2020 à 22h21

- Added "Mission Giver" to all Trader Camps
- Added "Kill Bandits" mission
- Added Armor piercing variation to most weapons
- Added keep uniform on respawn
- Added diversity to AI gear and uniform
- Press [0-0-1] to move radio to current car! (updated 4m range)
- Fixed sniper ammo prices
- Fixed grenades (price and order)
- Batch sell crates removed (will add back after all weapons and prices are finalized)

Mis à jour le : 29 juin 2020 à 21h05

-fixed sniper ammo and sniper weapons - added keeping uniform on respawn

Mis à jour le : 29 juin 2020 à 1h47

-bugfixing