Battlezone 98 Redux

Battlezone 98 Redux

MPI Washout
目前顯示第 11-20 項,共 31 項
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更新:2020 年 6 月 13 日 @ 下午 3:39

LUA was straight up dead.
REVERTED To last functioning script

更新:2020 年 6 月 13 日 @ 下午 3:33

更新:2020 年 6 月 13 日 @ 下午 3:27

更新:2020 年 6 月 13 日 @ 下午 3:13

更新:2020 年 6 月 13 日 @ 下午 3:02

更新:2020 年 6 月 13 日 @ 下午 1:20

THe LUA is straight up dead

更新:2020 年 6 月 13 日 @ 下午 1:03

LUA had Typo

更新:2020 年 6 月 13 日 @ 下午 1:00

LUA wasn't updated in the last version because I forgot to save...

更新:2020 年 6 月 13 日 @ 下午 12:51

The last LUA update killed the AI brain. This is a reorganized LUA for that last one

更新:2020 年 6 月 13 日 @ 下午 12:22

LUA updated to supply the AI throughout the fight so it can't starve.
Less AI units at the start so the huge wave of units don't hit all at once once your discovered.
I upgraded the turrets with a bit more armor and made the weapons dual at the start.
The Prox Mine lasts much longer now. One hour instead of 6 minutes.
Fury Arc mines are now all the same bolt color.
The tanks for the CCA and NSDF use both the cannon and gun
and the Light tanks for both factions use both weapons. Bobcat uses hornet with its ATstab and the
Stoli uses the sand bag with its Tag cannon.