Garry's Mod

Garry's Mod

[TFA] Extended Weapons
Ergebnisse 21–30 von 31
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Update: 7. Jun. 2020 um 14:55

  • Fixed all shotguns shooting underwater.

Update: 7. Jun. 2020 um 13:36

  • Changed the "TFA Assault Rifles" section to "TFA Rifles".

Update: 6. Jun. 2020 um 18:50

  • Decreased the damage of the PSG-1 to 80 from 90.
  • Decreased the RPM of the PSG-1 to 250 from 500.

Update: 6. Jun. 2020 um 18:37

  • Set the Striker-12 to Semi-Auto.
  • Increased the USAS-12 clipsize to 20.
  • Changed the Double Barrel's accuracy to 0.25 from 0.1
  • Changed the SL8's clipsize from 30 to 10.
  • Increased the SL8's damage from 60 to 70 per shot.
  • Disabled selective fire on the MP40.
  • Decreased the MP5SD's damage from 30 to 20.
  • Decreased the MP5SD's range from .24 to .18
  • Decreased the MP9's damage from 20 to 18.
  • Decreased the MP9's range from .28 to .18
  • Increased the damage of the Minigun from 18 to 20.
  • Increased the mag size of the PSG-1 to 20.
  • Decreased the RPM on the Remington 1858 to 200%, as it doesn't really matter.
  • Increased the damage on the Remington 1858 from 45 to 50.
  • Set the range of all shotguns to .15
  • Set the range of the Remington 1858 to .2
  • Set the range of the Model 3R to .25
  • Set the range of the PP-Bizon to .25
  • Set the range of the M24 to 1.5
  • Set the range of the Barret M82 to 2.0
  • Set the range of the Intervention to 2.5
  • Set the range of the Barret M98B to 2.5
  • Set the range of the AW50 to 2.5

Update: 5. Jun. 2020 um 17:59

Set the Browning Auto to 6x10 by accident - fixed.

Update: 5. Jun. 2020 um 17:41

  • Changed the Tommy Gun clipsize to 50.
  • Changed the Browning Auto 5 clipsize to 5.
  • Decreased the Browning Auto 5's damage to 10x6.
  • Changed the Jackhammer's damage to 8x8.
  • Changed the Tec-9 to be fully automatic.
  • Changed the Ares Shrike recoil to 0.2, 0.3, 0.2
  • Changed the M249 LMG's recoil to 0.4, 0.3, 0.4
  • Changed the M249 LMG's clipsize to 200.
  • Changed the PKM's recoil to 0.4, 0.3, 0.4
  • Changed the M60's recoil to 0.4, 0.3, 0.3
  • Changed the M60's clipsize to 100.

Recoil numbers in order: KickDown, KickHorizontal, KickUp

Update: 5. Jun. 2020 um 13:04

  • Fixed the absurd recoil on the Model 500. Has been decreased from 20 to 9.

Update: 4. Jun. 2020 um 16:36

Fixed all pistols appearing to fire after it has run out of ammo.
Thank you to SweptThrone for providing a fix.

Update: 3. Jun. 2020 um 19:22

Revolver rebalancing

Colt Python
- Increased damage to 55/bullet
- Firerate changed from 115 to 200
- Set movement speed back to 100%

M29 Satan
- Increased damage to 55/bullet
- Firerate changed from 115 to 200

Raging Bull
- Increased damage to 60/bullet
- Firerate changed from 115 to 200
- Set movement speed back to 100%

Raging Bull - Scoped
- Increased damage to 60/bullet
- Firerate changed from 115 to 200

Remington 1858
- Increased damage to 45/bullet
- Firerate changed from 115 to 325

S&W Model 3 Russian
- Increased damage to 50/bullet
- Firerate changed from 115 to 200

S&W Model 500
- Decreased damage to 70/bullet
- Firerate changed from 115 to 200

S&W Model 627
- Increased damage to 60/bullet

A reminder that these can be customized with Weapon Editor & Replacer or DWeapons!

Update: 2. Jun. 2020 um 21:53

  • Fixed the Winchester shooting underwater.