A Hat in Time

A Hat in Time

Crystal Cove
Visar 1–7 av 7 poster
Uppdatering: 1 aug, 2020 @ 21:50

Fixed an issue where new icon would show up blank on Mod select screen

Uppdatering: 1 aug, 2020 @ 20:30

Adjusted a few areas of collision

Uppdatering: 1 aug, 2020 @ 18:15

- Updated Mod Icon

- Reduced Volume of Music

- Added a checkpoint just before the large rope section

- Removed a few invisible walls.

- Fixed Pop in issues on several meshes

- Hid one rift token inside the Level

Uppdatering: 10 jun, 2020 @ 12:33

- Redesigned many structures to reduce their complexity and prevent z fighting (Thanks Billy!)


- Cleaned up a few out of map details


-Shifted around a few pons to line of up correctly


Note: Many objects this update have been shifted slightly. Let me know if any new issues arise from this or if you find any more instances of z fighting.

Uppdatering: 1 jun, 2020 @ 22:27

-Adjusted a few platforms and hooks after checkpoint 4. This should make the section feel smoother. (Thanks Benonius!)

-Re did collision in certain areas to prevent players from exiting the map

-Added chains back to a few floating lanterns



Uppdatering: 31 maj, 2020 @ 13:11

- Added four yarn collectibles to find throughout the level

- Improved Jump recovery zones

- Moved down several floating lanterns

- Fixed Issue with incorrect tags on level ( Thanks Crash! )

Uppdatering: 31 maj, 2020 @ 0:45

Initial Release!