Rivals of Aether

Rivals of Aether

Chef
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Pembaruan: 29 Mei 2020 @ 4:17pm

v1.2
- Fixed version numbers
- Grill lockout no longer breaks from decimal base hitpause values, which made Grill invulnerable when touched by a few moves
- Fixed Grill activating "has_hit_player" instead of "has_hit", which caused Chef to get caught by command grabs used on Grill
- Fixed Uspecial2 softlocking Chef when used on grill
- Fstrong active frames 5 -> 3
- Fixed Grill destroying non-projectile hitboxes
- Fstrong endlag 15 -> 18
- Fixed phantom hits on dtilt and uspecial. Ustrong now interacts with grill as well, to celebrate.
- An effect plays when Grill is off cooldown
- Grill can now be hit whilst airbourne
- Fspecial no longer goes into pratfall when hitting objects that aren't players

Pembaruan: 28 Mei 2020 @ 11:37am

v1.1
- Aerial idle hurtboxes slightly shifted
- Hitstun hurtboxes shifted
- Bair active frames 2 -> 3
- One frame of Bair has been moved from the active window to the endlag
- Dtilt active frames 3 -> 4
- Dtilt endlag animation returns to crouch instead of idle
- Grill hitbox added to dtilt
- Fspecial cancel input now takes "shield_down" instead of "shield_pressed"
- Fspecial shield buffering slightly reworked
- Fspecial throw damage 3 -> 8
- Uspecial rising width 60 -> 70
- Uspecial rising height 56 -> 48
- Removed random variation on grill send_angle
- Fixed some situations where uspecial's grill hitbox would interact with players
- Trans Rights skin saturation increased
- Fixed Jab cancels giving the opponent time to parry
- Additional recipes added
- Removed empathy

Trial changes:
- Dspecial proj shape 0 -> 2
- Dspecial proj height 80 -> 84
- Dspecial proj width 45 -> 48
- Grill now has player hitpause

im not saying im tipsy but im 2 glasses in rn so i hope this patch works LOL

Pembaruan: 27 Mei 2020 @ 2:03pm

v1.0