Half-Life: Alyx

Half-Life: Alyx

Belomorskaya Station
Mostrando 1-4 de 4 aportaciones
Actualización: 3 JUN 2020 a las 12:13 p. m.

V1.3
+ More optmization
+ Changed playerclip to teleportclip (should prevent invisble wall feeling)
+ Added more light to the safe room
+ Increased flare range and brightness slightly
+ Resolved zombie clipping bug which was affecting performance in the final area
+ Made a few more props physics rather than static

Actualización: 30 MAY 2020 a las 12:14 p. m.

V1.2
+More optimization
+Added further clipping to train station area to help with flare collision issues
+Added new scripted sequence to train section
+Improved ambient sounds
+Music now has a larger catchment area to make transitions much smoother
+Some shotgun shells now sit on suitcases to make it easier to reach when looting
+More light to safe room
+Added teleport clipping to the ending to stop people jumping ahead of scripted sequence
+Ending door now locks behind you to prevent zombie cheese

-Reduced ammo drops
-Reduced clutter

Actualización: 28 MAY 2020 a las 8:54 a. m.

V1.1
+ Optmization tweaks
+ More ambient sounds
+ Ammo count rebalancing
+ Safe Room visual update and brightness adjustment
+ Player clipping added to parts of the subway

Actualización: 27 MAY 2020 a las 6:46 a. m.

Created Belomorskaya Station.