Arma 3
Tao's Folding Map Rewrite
Showing 11-20 of 30 entries
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Update: 26 Nov, 2022 @ 8:22am

4.2.3.3
- Cleanup.
- Bug fixes.

Update: 30 Apr, 2022 @ 11:01am

4.2.3.2
- Added setting "Items that provide GPS", which adds support for inventory items to provide GPS capabilities.

Update: 19 Mar, 2022 @ 4:17am

4.2.3.1
- Added support for 2.08.
- Removed "Lock 'Keep player on map'" setting - now enforce tracking types via "Keep player on map" directly.
- Minor cleanup.

Update: 23 Jan, 2022 @ 1:36am

4.2.3.0
- Added hemtt support.
- Added support for 2.06.
- Added support for moving and resizing map via in-game UI layout editor.
- Added better darkening/dimming code from Dystopian (ACE3).
- Removed animations (scrolling map on and off screen, shaking). Commands do not make it easily possible with resizable GUI.
- Removed "Allow repositioning" CBA setting, as repositioning is now done via in-game UI layout editor.

Update: 8 May, 2021 @ 3:20am

Added 3rd party map and GPS support

Update: 2 May, 2021 @ 5:55am

Bug fix

Update: 4 Apr, 2021 @ 6:34am

- Added 3 different folding map sizes that can be toggled.
- Added ability to change different tracking types in fleximenu. However, it can still be locked using CBA settings.
- Added a settable refresh rate slider to the settings.
- Further overhaul of code
- GPS no longer has to be open to get automatic tracking
- More

Leave feedback if you find bugs.

Update: 12 Dec, 2020 @ 6:03am

Got rid of minor typo

Update: 12 Dec, 2020 @ 5:55am

4.1.0:
- Added "Require GPS to update position automatically" setting which is always set to true, unless the server specifies otherwise.

Update: 3 Nov, 2020 @ 10:52am

Cleanup and simplification.
Please inform me if you run into any issues.