Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
Mostrando 1-10 de 57 aportaciones
< 1  2  3  4  5  6 >
Actualización: 6 AGO 2024 a las 4:47

- Fixed issues with player spawning when killmoving before a level transition
- Added a new convar to adjust punch delay "bsmod_punch_delay" - Default 0.35
- Added a new convar to adjust viewpunch when punching "bsmod_punch_viewpunch_amount" - Default 0.5
- Added a new convar to adjust viewpunch when kicking "bsmod_kick_viewpunch_amount" - Default 2.5

Actualización: 8 JUN 2024 a las 4:49

- Fixed killmove animations not working properly on new 64 bit branch update
- Fixed client side ragdolls not being positioned properly after being killmoved on new 64 bit branch update

Actualización: 18 FEB 2024 a las 2:29

- Quickly added options menu setting for new cvar

Actualización: 18 FEB 2024 a las 2:14

- Fixed more incompatibilities with VJBase SNPCs (Thanks again EksEvd)
- Added a new convar to only allow player damage to make targets killmovable "bsmod_killmove_player_damage_only" - Default 1

Actualización: 17 FEB 2024 a las 1:08

- Fixed incompatibilities with VJBase SNPCs (Thanks EksEvd)

Actualización: 16 ABR 2023 a las 0:32

- Added a new convar "bsmod_killmove_by_kicking" - Default 0
It was on by default but it was causing issues with killmove anytime

Actualización: 15 ABR 2023 a las 11:47

- Fixed view sometimes glitching out for a frame when initiating a killmove
- Killmoves can now be initiated with the kick key
- Slightly increased default punch damage
- Added a new convar "bsmod_killmove_chance" - Default 4

Actualización: 4 NOV 2022 a las 8:51

- Added a new convar "bsmod_punch_blocking_resistance" - Default 50
- Added the ability to move the target instead of the player for custom killmoves
- Some other small tweaks and fixes

Actualización: 8 FEB 2022 a las 22:22

- Added an option to disable default killmoves, Convar is "bsmod_killmove_disable_defaults" - Default 0

Actualización: 23 OCT 2021 a las 4:00

- Added an option to have a random Yaw when Thirdperson killmoving, Convar is "bsmod_killmove_thirdperson_randomyaw" - Default 0
- Added an option to killmove team members, Convar is "bsmod_killmove_enable_teammates" - Default 0
- Fixed health kits and vials spawning after killmoves when you're at full hp