Counter-Strike 2
Firenze
กำลังแสดง 1-10 จาก 20 รายการ
< 1  2 >
อัปเดต: 18 ก.ย. 2022 @ 1: 43pm

- Fixed Radar issue where bombsites were flipped.
- Added callouts to positions around the map.

อัปเดต: 9 มิ.ย. 2022 @ 7: 00pm

- Adjusted layout in B apartments slightly.
- Adjusted radar to correspond with layout changes.
- Fixed some visual artifacts from earlier versions of the map.
- Improved clip brushes throughout the map.
- Removed clutter objects around the map to improve visibility.
- Brightened up some more corners to improve visibility.

อัปเดต: 9 มิ.ย. 2022 @ 6: 29am

- Changed the statue's plaque on A site. Feel free to make fun of the poor translation.
- Fixed various clip brushes around the map.
- Lightened up some dark corners of the map to improve visibility.

อัปเดต: 25 พ.ค. 2021 @ 5: 30pm

- Extended CT buyzone.
- Moved T spawns back slightly (hopefully this will give CTs an extra second to setup on the bombsites).
- Improved grenade collisions to some walls around the map.
- Fixed various bomb stuck spots.
- Fixed some collision issues with certain walls.
- Corrected Spawn Icons and Bombsite Icons when loading into the map.

อัปเดต: 18 พ.ย. 2020 @ 3: 21pm

- Fixed Radar
- Fixed B Windows

อัปเดต: 28 ก.ค. 2020 @ 7: 59pm

- Shifted CT Spawns closer to A site.
- Shifted T Spawns further back into the buyzone.
- Added props to signify that players cannot go towards B site in Wingman mode.
- Removed a crate on B site to slightly reduce headshot angle.
- Various clipping improvements.

อัปเดต: 11 ก.ค. 2020 @ 6: 21pm

- Fixed various cubemap issues.
- Fixed clipping issues in wingman.
- General lighting improvements.
- Removed visual artifacts.

อัปเดต: 10 ก.ค. 2020 @ 6: 17pm

- Removed some bomb stuck spots.
- Fixed clipping.
- Fixed new textures.
- Fixed lighting issues.

อัปเดต: 10 ก.ค. 2020 @ 12: 44pm

- Fixed some reflections.
- Applied some custom plaster textures around the map.
- Fixed some collisions on props outside of the map.

อัปเดต: 29 มิ.ย. 2020 @ 2: 53pm

- Revamped B Site cover.
- Widened Mid connector stairs slightly.
- Fixed broken displacements with visible seams.
- De-noised areas around the map.
- Improved collisions on props and clipping around the map.
- Minor optimization tweaks to potentially increase overall performance.