Garry's Mod
DOOM 3 SWEPs
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Aggiornamento: 12 apr, 14:57

- Added convars for fists and flashlight damage values
- Fixed BFG projectile beam damage

Aggiornamento: 18 feb 2024, 4:05

Fixed plasmagun ammo and reload sound issues

Aggiornamento: 17 feb 2024, 22:02

- Added optional c_ models made by ☢ ​​Seaal Mid​​ ☢
- Included fixes that were made back in 2016
- Improved plasma hit particle a bit
- Quick fix for projectiles making multiple damage on hit
- Lowered the chainsaw world hit sound volume

Aggiornamento: 10 giu 2016, 13:24

- Added more weapons for NPCs
- Recoded BFG9K
- Improved smoke effect
- Bugfixes

Aggiornamento: 5 mar 2016, 13:08

- Added autoreload
- Recoded Chaingun
- Improved shaders a bit
- Improved BFG and Plasmagun dynamic textures
- Recoded viewmodel sway
- Small fixes for NPCs
- Other fixes and improvements

Aggiornamento: 4 lug 2015, 3:34

- Fixed Chainsaw hit through grates
- Fixed worldmodel physics
- Improved prediction
- Improved doom3_onlydoomflashlight convar
- Improved weapon bobbing
- Improved normal maps
- Recompiled all models to use different material paths
- A lot of other improvements and bugfixes

Aggiornamento: 1 giu 2015, 13:47

- Added worldmodel (3rd person) muzzleflash
- Modified worldmodel materials
- Fixes

Aggiornamento: 10 apr 2015, 6:36

- Improved Chaingun fire delay
- Small fixes

Aggiornamento: 15 mar 2015, 12:00

- Smoothed some firing anims
- Improved recoil
- Weapons are more faithful now
- Bugfixes

Aggiornamento: 16 gen 2015, 9:31

- Fixed Chaingun muzzleflash
- Returned the original firing sounds for Pistol and Shotgun