Garry's Mod

Garry's Mod

DOOM 3 SWEPs
Ergebnisse 11–17 von 17
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Update: 24. Aug. 2014 um 0:58

Small improvements

Update: 14. Aug. 2014 um 19:58

- Fixed holstering when you enter a vehicle

Update: 12. Aug. 2014 um 21:24

- Now you can modify damage values of weapons (doom3_sk_* convars), or change over them all by one click in Utilities menu
- Added ammo displays
- Added Doom3-like viewmodel movement (sway works in singleplayer only)
- Added weapon holstering (put away) animation
- Added doom3_restrictbfg convar if you feel like BFG is too OP
- Much improved BFG
- Weapons are now more faithful
- Some material improvements
- A lot of fixes

Update: 15. Apr. 2014 um 17:00

- Fixed all worldmodel issues
- Fixed game crash if client doesn't have addon
- Fixed Plasmagun and Rocket Launcher muzzleflashes
- Fixed chainsaw sound
- Fixed lua errors with NPCs
- Improved Fists and Flashlight
- Added doom3_onlydoomflashlight cvar that disables standard flashlight
- Small improvements

Update: 23. Feb. 2014 um 20:54

- Fixed hitcheker bug that caused timer reset in some gamemodes
- Chainsaw bugfixes
- Material fixes
- Settings were moved to Utilities menu
- Something else

Update: 10. Feb. 2014 um 9:13

Added Super Shotgun from RoE, bugfixes and improvements

Update: 30. Dez. 2013 um 14:48