Stellaris
Propaganda and Espionage
Εμφάνιση 21-29 από 29 καταχωρίσεις
< 1  2  >
Ενημέρωση: 18 Μαϊ 2020 στις 14:25

The 'probably should have been finished for release' update :

Added espionage focus policy.
Tweaked chance of stronger AI response to starbase raid.
Better and more efficient AI operations.
Now if player has both agencies on domestic AND has the focus domestic policy, they will be 100% immune to espionage.
Fixed small UI bug on Alpha Network intel report.
Complete rebalance of success/fail chances.
AI tech steal generic reward now acts the same as the player version, and scales based off of relative tech power.
Fixed small bug with opportunity mission chance.
Added tooltip to target counterintelligence report, giving a rough estimation at success chance.
Adjustment to AI espionage targeting after communications established.
Added small background to intel networks screen intel points icons.
Small localisation fix to fund crime success message.
Fixed bug sometimes stopping AI from doing espionage.
Optimization pass of all on_action events.
Fixed bug of ai not getting stop crime boost.

Ενημέρωση: 17 Μαϊ 2020 στις 1:38

Made AI calcs slightly more efficient.
Increased chance of AI putting both agencies on domestic, instead of just one.

Ενημέρωση: 16 Μαϊ 2020 στις 16:34

Changed version num from 2.7.2 to 2.7.*, as the mod works with both main branch and beta. (Probably also works all the way back to 2.2).

Ενημέρωση: 16 Μαϊ 2020 στις 12:28

Just some tiny localisation tweaks.
Thumbnail tweaks.

Ενημέρωση: 16 Μαϊ 2020 στις 12:08

Ενημέρωση: 16 Μαϊ 2020 στις 11:45

Ενημέρωση: 16 Μαϊ 2020 στις 9:19

Enigmatic Engineering now protects against industrial espionage.
Changed intel points requirements for advanced intel screen. Basic now needs 80, military needs 100.
Small localisation fixes, notably incorrect intel points required tooltip.

Ενημέρωση: 15 Μαϊ 2020 στις 18:29

Initial upload.

Ενημέρωση: 15 Μαϊ 2020 στις 18:28