Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Vanilla on Empire Divided Map
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Uppdatering: 22 maj, 2020 @ 12:07

- Seleucid capital: Palmyra --> Antioch
- Sparta Family Tree: Corrected
- Illyric and Thracian Factions now recruit culture aligned generals during campaign (some start generals are still celtic though)
- Saba: Great Dam of Marib Added to Capital.
- Rutubis (Mauretania) - no building --> dyes
- Maas-gat (Arabia Felix) - no building --> lead
- Gerrha (Arabia Magna) - no building --> major settlement
- Adummatu (Arabia Magna) - no building --> minor settlement
- Yathrib (Arabia Magna) - no building --> marble
- Dura (Palmyra): minor settlement --> Glass
- Eudaemon (Arabia Felix): minor settlement --> spice

Uppdatering: 17 maj, 2020 @ 10:21

- Fixed Millitary Alliance for Parthia: Turdetani --> Dahae
- Tweaked Rebel Factions for several Regions.

Uppdatering: 16 maj, 2020 @ 15:20

- Fixed Kush Starvation
- Cimmeria Province and Culture: Nomadic --> Hellenic

Uppdatering: 16 maj, 2020 @ 3:54

- Enabled Kush (replacing Meroe)
- Changed ownership of Panomus: Syracuse --> Carthage
- Rome start fleet have been moved to the other side of Italy where Rome has a port.

Uppdatering: 16 maj, 2020 @ 2:30

Uppdatering: 14 maj, 2020 @ 14:42

Uppdatering: 14 maj, 2020 @ 14:31

Uppdatering: 14 maj, 2020 @ 13:13

Uppdatering: 14 maj, 2020 @ 12:32