Left 4 Dead 2
Lizard/Furry Louis v1.3 (Louis)
Mostrando 1-5 de 5 aportaciones
Actualización: 13 AGO 2021 a las 13:53

Minor hotfix for the RNG applied to the inside of the mouth.

Actualización: 13 AGO 2021 a las 12:11

Skin materials very slightly adjusted.
First-person arms now use мяFunreal's Smoother Louis Arms add-on.
RNG version was upgraded to SYS RNG, allowing for both RNG & the ability to select/lock skins. (Require's Ellie's SYS RNG core mod)
Skin changing/randomizing in situations where it shouldn't have been amended.

Actualización: 9 NOV 2020 a las 14:37

Added "$nodecal 1" to all materials to alleviate index buffer crashes.
Adjusted materials to make use of new exponent texture in shared files.
Adjusted model & rigging to remedy some minor gaps at the elbows & oddities in the wrist.
Skeleton updated to support TLS weapon bones.
Now uses Louis' animations instead of pulling from Bill/anim_namvet.

Actualización: 25 JUN 2020 a las 22:06

Reduced the resolution of the normal maps in an attempt to fix crashing issues. The non-RNG version is unaffected by this change, but let me know if crashing persists.

Actualización: 11 MAY 2020 a las 13:48