Left 4 Dead 2

Left 4 Dead 2

The Grave Outdoors
1-10 van 18 items weergegeven
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Update: 27 apr 2021 om 5:57

Replaced few bilebombs on pipebombs, becasue balance.
Fixed exploit (or author's oversight?) when you could lower
bridge by closing safehouse door (yeah, weird output).
Fixed few more godspots.

Update: 2 apr 2021 om 10:26

Discovered even more altered L4D2 textures inside of each bsp, all defused.
In order to keep original cubemap reflections, had to revert back to old map names.
Oh and forgot to mention previously, all maps now has env_wind entity.

Update: 1 apr 2021 om 13:29

Updated original intro to match L4D1 version,
Blocked shortcut on map 1 (lamppost) and again on map 4 (gate handle),
Placed more upgrade_pack's on all maps (director will choose),
Rebalanced items (more on large maps, less on small maps),
Replaced M60/GL in few places,
Changed multiple panic output fires on logic_timer
(not much difference but no multiple "Here they come..." message),
Fixed few nav godspots,
Finale now has custom script with 2 tanks at second tank-fight.

Update: 28 mrt 2021 om 13:55

Removed magnums on maps 1 & 2 (becasue they are Tier 2)
Marked nav areas in Mall's 1st rescue closed as empty/no_mobs,
Marked few nav areas in Sewers as no_threat (becasue Tank stuck),
Blocked shortcut to the gate door handle in the Factory,
Fixed (hopefully) multiple Jimmy Gibbs spawning on 6th map,
In finale 4 medkits near copcar again, 2 defibs now on their own places.

Update: 27 mrt 2021 om 7:04

Removed more Huck related stuff,
Changed density of m60/gl spawns,
Defused troll rescue closet on map 6,
Finally matched item spawns on finale,
More nav zones marked for populations.

Update: 27 mrt 2021 om 7:01

Error.

Update: 26 mrt 2021 om 12:33

Restored finale map close to original:
Removed Huck's stuff (dumpster, wirespool, barrels, woodplank,
scaffolding and bricks to get on top of the tunnel are gone),
Restored train tracks lever finale start button instead of typical radio,
Repaired parking lot texture (it was just leaves but should've been concrete+dirt),
Restored train's wheels particles (which Huck used to place his "stuff" by changing entities),
Balanced items (but still kinda sh*tty).

Update: 25 mrt 2021 om 6:57

Mall now has only Tier 1 guns as in original version.
Added melee weapons on sewers map.
Fixed exit saferoom door.

Update: 24 mrt 2021 om 22:54

One more time.

Update: 24 mrt 2021 om 22:38

Fixed one more overlooked texture.
L4D1 saferoom door now.
Renamed maps.