Arma 3
PSZ: Polish Armed Forces (Dev)
Showing 41-50 of 75 entries
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Update: 22 Aug, 2020 @ 3:17pm

Rosomak front armor more reliable against HMG fire
Rosomak separate transmission and fuel hitpoints
Rosomak FFV limits
Vehicle damage model improvements
Light hitpoints

Update: 16 Aug, 2020 @ 10:57am

Leopard 2PL protection improvements

Update: 14 Aug, 2020 @ 10:29pm

Update: 14 Aug, 2020 @ 9:22pm

Leopard 2PL hitpoints rebalancing

Update: 8 Aug, 2020 @ 6:21pm

Spike missile covers stay hidden when missile is not loaded
PGO-7V optic elevation adjusted for more precise long range shooting with PG-7V

Update: 8 Aug, 2020 @ 12:45pm

Magazine loading animations fixed for rifles and RPG-7
New PG-7VM model by Istar - work in progress
PGO-7V sight symbology scale fixed
Trajectories of PG-7VL, PG-7VR and OG-7V

Update: 1 Aug, 2020 @ 11:24pm

Leopard 2 timed fuse made more generic - [_shell, _range] calll psz_fnc_weapons_timedFuse
RPG-7 and RPG-76 wind deflection - [_rocket] call psz_fnc_weapons_sideWindDeflection

Update: 27 Jul, 2020 @ 3:39pm

New RPG-7W ironsight by Istar
psz_fnc_waitUntil features match cba_fnc_waitUntilAndExecute

Update: 11 Jul, 2020 @ 6:49pm

Repack

Update: 11 Jul, 2020 @ 7:16am

0.9.1 RC6
- RPG-76 better handling of ACE backblast, improved particle effects