Dota 2
Dota 2 Horde Mode *UPDATED*
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Update: 29 Dec, 2020 @ 11:17am

*/ Fixed Drow Ranger's Illusions crashing the server.
*/ Fixed some Bosses aggro'ing the bottom Tower.

Update: 29 Dec, 2020 @ 2:10am

Update v2.03
(!) Patch Notes here

Update: 25 Dec, 2020 @ 3:37am

Update v2.02
** Misc **
*/ Locked ChatWheel parts have been enabled for the holidays. (Until New Year)
*/ Battle Pass points earned per match increased by 50%~. (Until New Year)

(!) Patch Notes here

Update: 19 Dec, 2020 @ 2:53pm

*/ Fixed custom items' recipes disappearing into the void when dropped.

Update: 19 Dec, 2020 @ 6:07am

Update v2.01
*/ Enabled Hoodwink. (Untouched)
*/ All item changes from 7.28 have been applied.
*/ Updated shop layout.
*/ Updated Neutral Items to 7.28.
*/ The new items haven't been altered yet, so keep that in mind.

** Changes **
*/ Aghanim's Shard initial stock time reduced from 20 minutes to 15.
*/ Shadow Fiend's Necromastery's max souls restored to vanilla. (Damage untouched)
*/ Shadow Fiend's Requiem of Souls now releases a wave per 1 soul instead of per 2 souls.
*/ Buff duration of the new Blinks reduced from 6 seconds to 3. (But the cooldown matches Blink Dagger 3's)
*/ Heart of Tarrasque's regeneration reduced to 2%.
*/ Heart of the Infested's regeneration reduced to 3.25%.
*/ Sange and its upgrades' health regeneration amplification restored to vanilla values. (Increased)

*/ Fixed Spell Lifesteal Amplification not applying correctly.
*/ Fixed some Aghanim tooltips not showing correctly.

*/ The missing hero changes will be checked and applied in upcoming updates.

Update: 14 Dec, 2020 @ 9:23am

Minor Update
*/ Week-end bonus ended.

** Items **
-- Exalted Silver Edge --
*/ No longer pierces Spell Immunity.

** Heroes **
-- Brewmaster --
*/ Primal Split units have been rebalanced.
*/ Efficiency with Helm of the Oppressor/Commander reduced.

-- Chen --
*/ Efficiency with Helm of the Oppressor/Commander reduced.

-- Lycan --
*/ Feral Impulse's bonus damage reduced from 14%/26%/38%/50% to 10%/20%/30%/40%.
*/ Efficiency with Helm of the Oppressor/Commander reduced.

-- Spectre --
*/ Rebalanced Haunt
**/ Creates 1 Illusion for each vulnerable Tower, each alive hero (except Spectre herself), and your Ancient.
**/ If less than 2 Towers are alive/vulnerable, each missing Tower will grant 1 extra illusion near your Ancient.
*/ Restored Level 25's Haunt Illusion Damage.


*/ Fixed Exalted Solar Crest's attack speed buff/debuff being reversed.
*/ Fixed bugs related to Meepo's boots on Clones (But keep an eye on that).
*/ Fixed bugs related to Haunt.
*/ Fixed some bosses getting their positive buff durations reduced.

Update: 11 Dec, 2020 @ 12:06pm

*/ ChatWheel update!
*/ Week-end bonus:
***/ All ChatWheel sounds are available
***/ Battle Pass points earned increased by 50%

Update: 11 Dec, 2020 @ 6:30am

*/ Fixed Bloodstone/Deathstone selling at higher prices.
*/ Charges will remain saved across purchases for QoL purposes.
*/ Quick PSA: Only 1 Bloodstone/Deathstone can provide Spell Amp/Mana regen at any given time, and Deathstone takes priority over Bloodstone.

Update: 7 Dec, 2020 @ 11:15am

*/ Fixed the new quickcast switch button only working once per match.
*/ Fixed inventory slot 1 having abnormal delays to cast/use.
*/ Fixed Sniper's Assassinate Scepter behavior.
*/ Few minor bug-fixes.

Update: 6 Dec, 2020 @ 12:45pm

Minor Update
*/ The number of creeps spawned for Medium/Hard no longer increases, Ultra's scaling reduced from 75% to 25%.
*/ Difficulty modifiers slightly readjusted to compensate for the change.
**/ The above changes/numbers are still experimental.
*/ More small performance improvements, as well as some back-end changes.
*/ Added an option to enable Quickcast for Inventory slot 1. (Battle Pass > Settings, saved across games)
*/ Last wave's Balance Keepers no longer carry an Exalted Silver Edge, it is now carried by the Assault Leader.
*/ Swapped Jungle Commander's (LC) Sacred Trident with a Monkey King Bar, overall damage unchanged.
*/ Boots of Travel 3 can now be self-cast to automatically target the fountain's location.
*/ Cursed Rapier's chance of haunted orders reduced.
*/ Fixed the Battle Pass sometimes requiring a reconnect to appear. (again, but should be flawless now)
*/ Fixed interactions between Lone Druid's bear and TPs/BoT 3.