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[2.0] - (SDK) Support Library - Shadow Lib
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Update: 8 dec 2020 om 14:18

1.2.1:
-- Added new SDKUtilityShipAI.lua
-- Added new SDKUtilityEntity.lua
-- New Functions added to SDKUpgradePerks.lua to support revisions for current system upgrades.
-- Minor code cleanup.

Update: 4 dec 2020 om 12:32

1.2.0:
- Added new Icon for the Cargo Compression Unit Upgrade
- Minor Code Tweaks in the Lib

Update: 3 dec 2020 om 17:22

-- Supressed a Print command.

Update: 3 dec 2020 om 17:01

1.1.9:
- Added UpgradeGenerator.lua Hook to manage drop table
- Modified how perks are selected in SDKUpgradePerks.lua to support cleaner upgrade coding.

Update: 20 nov 2020 om 18:27

1.1.8:
- Completely Overhauled the Shield Booster and updated the Lib for support.
- Expanded Debug Logging with new Print Table function.

Update: 16 nov 2020 om 22:54

1.1.7:
- Added Global Catch for Debug Logging. This will disable it for all my mod incase I leave it on locally in the mod.
- Commented out the SandboxCode.lua to prevent load errors

Update: 15 nov 2020 om 18:04

1.1.6:
- Fixed a case sensitive issue which would cause errors for Linux users.
- Added new fucntion to SDKUtilityRandom.lua to allow random true/false returns with thresholds.

Update: 13 nov 2020 om 4:22

1.1.5:
- Updated SDKDebugLogging.lua to be more flexable.
- Added SDKUtilityBlockPlan.lua which is a container for the BlockPlan object.
- Added SDKUtilityFaction.lua which will be expanded as a container for the Faction object.
- Added SDKUtilityMods.lua to query Mods and add mod realted functions.
- Added SDKUtilityRandom to provide simple custom Random() controls.

Update: 30 okt 2020 om 21:38

1.1.4:
- Added "SDKUtilityBlockPlan.lua" to the Lib.

Update: 29 okt 2020 om 11:35

1.1.3:
- Performace updates to the Loot Spawning.