RimWorld

RimWorld

Irn Bru And Other Scottish Delights
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Update: 21 Jul, 2021 @ 3:25pm

Version 1.21.87 (July 21st 2021)

* Made some changes to Irn-Bru recipes.
1) The recipes which formerly made 5 bottles of Bru now produces 1 using 5 steel or 20 berries.
2) The recipes which formerly made 20 bottles of Bru now produces 4 using 20 steel or 80 berries.
3) The recipes which formerly made 40 bottles of Bru now produces 8 using 40 steel or 160 berries.
* Added recipes to make 50 bottles of Irn-Bru using either 250 steel or 1000 berries.
* Changed rot start time of Irn-Bru to 7 days (was 3).
* Changed stack limit of kegs to 20 (was 10).
* Scottish goods traders now stock between 40 and 250 steel (was 500).
* Scottish goods traders now stock between 160 and 1000 berries (was 800).
* Fixed Scottish goods traders not appearing as caravans.
1) Outlander and tribal factions will now send them periodically. Imperial factions will send them too, just not as often.
2) Tribal caravans carry 75% less silver, Bru, haggis, deep-fried Mars bars, steel and berries, and no kegs, but they will stock up to five times as many kilts.
3) Imperial caravans carry 25% more silver and food stocks, and twice as much steel, than outlander caravans, but they don't stock kilts.
4) Thanks to Jamaican Castle from the RimWorld Discord server for helping with patch operations.

Update: 11 Jul, 2021 @ 10:50am

Version 1.19.77 (July 11th 2021)

* Mod is now compatible with the RimWorld 1.3 patch.
* Deep-fried Mars bars no longer cause cholestrol buildup.

Update: 5 May, 2021 @ 9:03am

Version 1.17.71 (May 5th 2021)

* Irn-Bru no longer provides a sugar rush.
* Irn-Bru kegs now require 300 Bru - one full stack - and 30 steel to make.
* Kegs now have a market value of 3000 silver (was 10000).
* Kegs now have a mass of 15kg (was 50kg).
* Kegs now stack to 10 (was 5).
* Filling and emptying kegs now have a work value of 1800 (was 6000).
* Colonists will now drink a maximum of 1 Irn-Bru at a time (was 3).
* Irn-Bru now provides social joy instead of gluttonous.

Update: 20 Nov, 2020 @ 12:48pm

Version 1.17.63 (November 20th 2020)

* Got loads of Bru? Running out of places to put it? Then you need the new Irn-Bru Keg!
- Condenses 1,000 units of Bru into a single storage space.
- Kegs can be bought and sold like normal Bru bottles, with a market value of 10,000 silver.
- Bru in kegs does not deteriorate.
- Preparing a keg requires 1,000 Bru and 100 steel.
- Kegs can be filled and emptied at the brewery. Emptying a keg returns the 100 steel to you.
- Kegs have a mass of 50kg.
- Kegs have a maximum stack size of 5.
- Scottish goods traders may have a keg for sale.
- Remember to update your stockpiles!
- Hilariously bad texture created by me, as per usual.
* The kilt now turns invisible when equipped, since I never could get it to look good on different body types.
* Slightly changed the texture of the deep-fried Mars bar.
* Increased silver carried by Scottish goods traders to a flat 20,000 silver (was between 7,500 and 10,000).
* Increased commonality of Scottish goods caravans to 4 (was 2).

Update: 2 Sep, 2020 @ 3:46pm

Version 1.16.59 (September 2nd 2020)

- The kilt no longer covers the waist. (1)
- Increased market value of the kilt to 200 silver (was 150).
- Increased mass of the kilt to 3 (was 0.5).
- Reduced the equip time of the kilt to 1 (was 1.5).
- The kilt can now be made at a crafting spot. (2)
- Reduced the number of kilts stocked by the Scottish goods trader to 3 (was 2-6).
- Slightly changed the text for the deep-fried chocolate thought.
- Made some changes to how cholestrol works. (3)
- Re-added the Scottish goods trader as a caravan merchant.
- Slightly increased how often the Scottish goods trader arrives.

CHOLESTROL CHANGES

- Cholestrol now takes longer to clear up.
- Cholestrol now reduces blood pumping by 10/20/30% per level (was 5/10/15%).
- Eating a deep-fried Mars bars now increases a pawn's choletrol by 0.3 (was 0.15).
- Pawns with high cholestrol now have a chance of having a heart attack every 7 days (was 30).
- High cholestrol is now marked as life threatening; as a result, you will now be warned of a medical emergency whenever a pawn reaches an extreme level of build-up.

AUTHOR'S NOTES

1. This change allows you to use utility items such as smokepop belts with a kilt equipped.
2. Kilt makers who lived hundreds of years ago didn't exactly have access to a tailoring bench powered by a geothermal generator, so I guess you could say that this change reflects history.
3. It was possible for pawns to practically live off deep-fried Mars bars; by the time they needed to eat again, the cholestrol would have cleared up, meaning there was no real danger. These changes increase the risks, and add a bit more realism to the mod; living on these things would kill you in the real world, so why should it be any different on the rimworlds?

By all means, feel free to get in touch with me via my Discord server if you feel that these changes are too much, too unfair or just plain stupid.

Update: 20 Aug, 2020 @ 9:01am

Version 1.15.46 (August 20th 2020)

- Mod is now compatible with the RimWorld 1.2 patch.

Update: 31 May, 2020 @ 6:42pm

Version 1.15.42 (June 1st 2020)

- Added the kilt. (1)
- Renamed 'deep-fried chocolate' to 'deep-fried Mars bar.' (2)
- Further reduced how often Scottish goods traders arrive.
- Increased steel cost of Irn-Bru recipe back to 25 (was 20). The berry cost remains the same.
- Increased market value of Irn-Bru to 15 (was 1.5). (3)
- Increased the amount of silver carried by Scottish goods traders.
- Slightly increased the amount of steel carried by Scottish Goods traders to account for the increased steel cost.
- Irn-Bru, deep-fried chocolate and haggis now appear in their own 'Scottish foods' sub-category under the main 'Foods' category. (4)

AUTHOR NOTES

1) The kilt is made at tailoring benches using 100 fabric or leather. It increases social impact by 25% and is good at keeping the wearer cool, though it offers little to no protection from attack. It has a base market value of 150 silver and covers the waist and legs. Also, I've tried to make it fit pawns of all sizes as accurately as possible, but - given my appaling art skills - there may be times when it doesn't look right.
2) Has the same stats as deep-fried chocolate, and does the same things. The hilariously awful texture was created by me. I tried to make it look somewhat like an actual Mars bar wrapper, though you can tell I failed miserably. Mars is a registered trademark of Mars Incorporated and is used without permission, though I will gladly comply with any request to remove the product name.
3) After running the numbers, I found that the old value of Irn-Bru meant that you were losing around 40 silver for every five bottles sold. This change should result in you making a profit - of around 28 silver per five bottles - from making and selling it. Increasing the steel cost means that there is little difference in profit between using steel or berries.
4) This keeps them separate from other items, and makes them easier to find in stockpiles. Thanks to alexbb721 from my Discord server for suggesting this change.

Update: 25 May, 2020 @ 12:00am

Version 1.14.35 (May 25th 2020)

- Changed market value of haggis to 10 (was 20).
- Reduced work amount of bulk recipes.
- Increased the amount of silver and stock carried by Scottish goods traders.
- Scottish goods traders should now arrive less often.
- High cholestrol no longer affects blood filtration.
- Increased the stack limit of Irn-Bru, deep-fried chocolate and haggis to 100 (was 50).
- Added recipes to make eight each of Bru, deep-fried chocolate and haggis.
- Added steel and berries to Scottish goods traders. They will stock 100 steel and 200 berries, enough to make 10 Bru (if all their stock is purchased). Orbital traders will not stock more steel or berries than trade caravans.

Update: 18 May, 2020 @ 4:23pm

Version 1.9.26(May 19th 2020)

- Added the Scottish goods trader. (1, 2)
- Added consumption effects to Irn-Bru and deep-fried chocolate. (3, 4)
- Increased rot time of deep-fried chocolate to 3 (was 1).
- Increased market value of deep-fried chocolate to 2 (was 1.5).
- The bill to make four lots of haggis should now be available at the campfire and fueled stove.
- The bill to make a single deep-fried chocolate should now be available at the campfire and fueled stove.
- Irn-Bru is no longer classified as a drug.
- Increased nutritional and joy values of Irn-Bru to 0.1 (was 0.05)
- Colonists can now ingest a maximum of three Irn-Brus at once.

AUTHOR NOTES

1) Buys and sells Irn-Bru, deep-fried chocolate and haggis.
2) Available as both a land caravan and an orbital trader, the latter having twice as much stock than the former.
3) Eating deep-fried chocolate now builds up cholestrol, which affects blood filtration and pumping. Eating too much carries the risk of a heart attack.
4) Drinking Irn-Bru now causes a sugar rush, which increases movement speed by up to 25% depending on the amount consumed, but wears off quite fast.

Update: 13 May, 2020 @ 6:37pm

Version 1.5.17 (May 14th 2020)

- Updated deep-fried chocolate with a new texture, created (badly) by me.
- Updated haggis with a new texture, created (badly) by me.
- Made a slight tweak to the description for deep-fried chocolate.
- Made a slight tweak to the description for haggis.
- Deep-fried chocolate now has the same flammability value as normal chocolate.
- Added a recipe for Irn-Bru which uses berries instead of steel, at a rate of 40/160 berries for 5/20 bottles.
- Increased market value of Irn-Bru to 1.5 silver (was 1 silver).