XCOM 2
Operation Parallels - The Doom Slayer Mod
21개 중 1~10개 표시 중
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업데이트: 2022년 3월 12일 오후 11시 41분

Buffed Slayer mechanics a bit:

2 rage per normal attack during the Slayer's turn.

Reaction shots now give 1 rage.

Rage loss is reduced to 1 per turn.

Glory Kills now count for rage as normal attacks.

Edited text of Slayer's Testament so it's more clear what it does.


Reviewed how the Slayer version of Justice works and as far as I can tell it should work so hopefully a reupload fixes the problem?

Next update will likely contain an update to the weapon switching system to optimize it better (e.g not needing to make a new weapon every time you switch weapons, so we just use the 1 existing AR item instead of making 100 AR items after you've switched to the AR 100 times in a mission.)

업데이트: 2022년 2월 6일 오후 12시 58분

Fixed Berserking with your fists out so it actually has primary punch available to it.

(Re)-added logging statements to weapon switching as I take another look at what precisely gets it to crash.

업데이트: 2020년 5월 9일 오후 4시 01분

Added charactertemplate to voice entries in XComContent.ini, this *should* fix the intended Slayer voice packages not being selectable if you need to fix it.

업데이트: 2020년 4월 23일 오후 7시 16분

Added tracking of grenade ammo to prevent the Slayer getting a refill on grenades when they switch weapons.

Added a condition change to try investigating why the Slayer can sometimes get multiple weapons in one slot.

업데이트: 2020년 4월 23일 오후 3시 49분

Fixed errant bug where the mod was trying to check the rage level without actually getting the rage level.

Should fix any lingering issues with rage not decreasing.

업데이트: 2020년 4월 23일 오전 12시 35분

Fixed rage not decreasing over time.

업데이트: 2020년 4월 22일 오후 7시 39분

Rupture Burst is no longer cross class eligible.

Fixed rage bar sometimes disappearing due to the rage level getting a negative value.

Fixed the check for "exclude this unit type from glory kills" never triggering.

업데이트: 2020년 4월 22일 오후 3시 32분

Added missing abilities used for the DLCs. This may require a mission restart from the strategy layer if you're already in a mission where this is a problem.

업데이트: 2020년 4월 21일 오후 7시 58분

Changed up if else statements used to check covert action availability, so it only checks arrays when it's actually relevant.

업데이트: 2020년 4월 20일 오후 3시 43분

Added buff to starting combat intelligence for the Slayer: the minmum possible is now "Above Average".