XCOM 2
[WOTC] TLP Magnetic Weapons With Visual Attachments REDUX
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Update: 30 aug 2020 om 12:07

  • Fixed an issue preventing the Sniper Rifle from displaying the bipod if using Shiremct's Overhaul.
  • Fixed a number of issues pertaining the Cannon animations. Should now be more fluid across the board.
  • Properly animated reargrip/foregrip/barrels!
  • Completely redesigned Suppressors for all weapons except Sniper Rifle and the LMG variant of the Cannon.
  • Redesigned the Overhaul version of the Assault Rifle.

Update: 17 mei 2020 om 4:31

  • Fixed an issue preventing external materials from applying properly.

Update: 17 mei 2020 om 2:27

Update: 29 apr 2020 om 19:51

  • Added a toggle that enables users to change the cannon from a normal cannon to a LMG with rotating barrels. Attachments will be modified accordingly.

Update: 22 apr 2020 om 8:34

  • Revamped Cannon attachment highlight icons.
  • Fixed an issue causing the Magazine highlight icon on the Laser Sniper Rifle to be incorrectly using the Scope's.

Update: 19 apr 2020 om 9:03

  • Fixed various issues with weapon orders in template generation.

Update: 18 apr 2020 om 14:19

  • Actually fixed an issue showing the wrong tactical icon for the Magnetic Shotgun.

Update: 18 apr 2020 om 13:55

  • Fixed an issue showing the wrong tactical icon for the Magnetic Shotgun.

Update: 18 apr 2020 om 12:10

  • Fixed an issue preventing the Inventory Preview of the Assault Rifle from displaying properly.

Update: 18 apr 2020 om 8:27

  • Added attachments highlight icons, courtesy of lago508 from the main modding discord.
  • Added inventory icons for all attachments.
  • Added inventory category icons for all attachments.