Tabletop Simulator

Tabletop Simulator

[Scripted] The Crew / Die Crew
Mostrando 81-90 de 157 aportaciones
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Actualización: 17 ABR 2020 a las 4:35 p. m.

* Fixed trick resolution to not include Reminder or Comm Token

Actualización: 17 ABR 2020 a las 2:55 p. m.

Added to Notebook for some detailed explanation on some missions.

Actualización: 17 ABR 2020 a las 2:06 p. m.

* Added logbook quick reference sheet

Actualización: 17 ABR 2020 a las 11:32 a. m.

* Renamed Completed Mission cards when in completed state (was Yellow, now Completed)

Actualización: 17 ABR 2020 a las 10:55 a. m.

* Clarified Mission Cards state in notes area (1 = Open Mission, 0 = Completed)

Actualización: 17 ABR 2020 a las 10:51 a. m.

* Small bug fixed for when a leader has not played

Actualización: 17 ABR 2020 a las 10:41 a. m.

* Added states to mission cards/tokens
* Mission cards come out of the bag in State 2 (face down) by default. Use the 1 or 2 keys on your keyboard to change state. Some missions require face down dealing, so this has been made the default.

Actualización: 16 ABR 2020 a las 11:06 p. m.

* Narrowed trick resolution logic and discarding to only playing cars
* Modified mission cards to make them smaller an more readable (token shaped)
* Added a 3P Mission Cards bag with blue suit removed
* Changed Reminder Cards to unstackable tiles

Actualización: 16 ABR 2020 a las 7:06 p. m.

On trick resolution, only discard playing cards.

Actualización: 16 ABR 2020 a las 6:28 p. m.

Changed zone verification to only look at playing cards. If the wrong number of objects are present, the round will not be resolved. Only playing cards should be in the center.