Total War: WARHAMMER II

Total War: WARHAMMER II

CBE | Cinematic Battle Effects 3.8+ Blood Addon - BETA
กำลังแสดง 1-10 จาก 14 รายการ
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อัปเดต: 8 ส.ค. 2021 @ 5: 01pm

Status : [    v1.12.0 CA Build    ] [CBE 3.8+] Beta 5.03

Beta 5.03 Released :
    Main Changes :
  • Require now CBE | Cinematic Battle Effects 3.8.
  • Added latest Cinematic Battle Effects 3.8 entries to prevent crashes.
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อัปเดต: 20 ก.ค. 2021 @ 4: 17pm

Status : [    v1.12.0 CA Build    ] [CBE 3.7+] Beta 5.02
  • Release for V1.12.0 (The Hammers & Herdstones Update & DLCs) CA Build.

Beta 5.02 Changelog :
    Main Changes :
  • Require now CBE | Cinematic Battle Effects 3.7.
  • Added latest Cinematic Battle Effects 3.7 entries to prevent crashes.
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อัปเดต: 20 มี.ค. 2021 @ 3: 17pm

Status : [    v1.11.0 CA Build    ] [CBE 3.5+] Beta 5.01
  • Release for V1.11.0 (The Rakarth Update & DLCs) CA Build.
  • Nothing new for the mod.
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อัปเดต: 4 ธ.ค. 2020 @ 12: 51pm

Status : [    v1.10.0 CA Build    ] [CBE 3.5+] Beta 5.01
  • Release for V1.10.0 (The Asrai Resurgent Update & DLCs) CA Build.
  • Nothing new for the mod.
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อัปเดต: 28 มิ.ย. 2020 @ 4: 45am

Status : [    v1.9.2 CA Build    ] [CBE 3.5+] Beta 5.01

Beta 5.01 Released :
    Main Changes :
  • Require now CBE | Cinematic Battle Effects 3.5.
  • Added latest Cinematic Battle Effects 3.5 entries to prevent crashes.
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อัปเดต: 21 พ.ค. 2020 @ 11: 33am

Status : [    v1.9.0 CA Build    ] Beta 5.0
  • Release for V1.9.0 (The Total WAAAGH! Update & DLCs) CA Build.
  • New Cinematic Battle Effects - Blood Addon front picture.
  • Nothing new for the mod.
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อัปเดต: 6 พ.ค. 2020 @ 6: 32am

Status : [    v1.8.3 CA Build    ] Beta 5.0

Beta 5.0 Released :
    Main Changes :
  • Require now CBE | Cinematic Battle Effects 3.3.
  • New xml structure into "battle_entity_effects_junction_tables".
  • "projectile_display_tables" and "projectile_impacts_tables" added to provide more precise blood effects with the different weapons.
  • Fix for Lords and Heroes death overblood with certain projectiles.
  • Trying to mitigate blood swimming pool making by empire volley gun.
  • Small changes on light and medium blood impacts decals for infantry.
  • Decals reworked a bit for Vampire Coast Zombie gunnery grenade.
  • Blood decals for arrows, rifles and pistols impacts improved.
  • Decals reworked for war beast and monstrous infantry.
  • Small and Medium blood spurt size increase for war beast and monstrous infantry.
  • Other very small adjustments.

*Vanilla compatible versions added as optional.
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อัปเดต: 17 เม.ย. 2020 @ 10: 01pm

Status : [    v1.8.3 CA Build    ] Beta 4.2

Beta 4.2 Released :
    Main Changes :
  • Infantry have their own "blood dismember stump large" entry now.
  • Blood dismember stump large fade decals have been resized to find a balance between infantry and rifles blood impact decals.
  • Blood dismember stump large fade decals color and transparency variation improved.
  • Blood spurt small fade decals for infantry are now longer by 10 sec to have a bit more bloody fight scene, should be a bit heavier on performances. (tell me if it's too much)
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อัปเดต: 15 เม.ย. 2020 @ 2: 43am

Status : [    v1.8.3 CA Build    ] Beta 4.1

Beta 4.1 Released :
    Main Changes :
  • Cavalry blood spurt small effect fixed.
  • Cavalry blood spurt medium effect fixed.
  • Direwolves blood decals related to cavalry spurt medium effects fixed.
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อัปเดต: 14 เม.ย. 2020 @ 1: 18pm

Status : [    v1.8.3 CA Build    ] Beta 4.0

Beta 4.0 Released :
    Main Changes :
  • Mod redone from zero with new textures, and new dedicated effects for some unit types.
  • New blood textures resulting of merging from Vanilla and "More Gore!" textures.
  • "battle_entity_effects_junction_tables" added into the mod to manage new effects attributed to specific unit types to greatly improve performances.
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