XCOM 2
[WOTC] TF2 Revolver Pack (OUTDATED)
Mostrando 1-6 de 6 aportaciones
Actualización: 21 DIC 2020 a las 18:18

VERSION 1.01

-Fixed the weapons not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

-Re-imported the meshes with better shading settings, they should look much more natural now

-Adjusted the grips on all of the guns to have their original, mostly un-edited grips (i edited them in the first place so the Soldier hands wouldn't clip through 'em, but i didn't actually need to)

-Improved weapon UI textures that better resemble the vanilla game icons

-Made the standard Revolver brighter

-Improved the texture on the Ambassador's grip a bit

Actualización: 21 DIC 2020 a las 17:30

Actualización: 3 ABR 2020 a las 2:26

-Turned up the firing sounds of the classic revolver and ambassador slightly

-Made the grooves on the ambassador's grip slightly less pronounced

Actualización: 2 ABR 2020 a las 17:12

-Hopefully fixed a package incompatibility with the Big Iron Revolver pack

-Gave more polish to the Ambassador and reduced the brightness on the grip

Actualización: 31 MAR 2020 a las 3:05

-Edited the mod preview image

Actualización: 30 MAR 2020 a las 23:29