Tales of Maj'Eyal
ZOmnibus Addon Pack
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Обновление: 14 дек. 2020 г. в 17:46

Bugfix release 17.2.2:

  • Small error in incorporating remote floor pickup handling from Examine Floor Stack.

Обновление: 8 дек. 2020 г. в 17:49

Feature release 17.2.1:

Passive Cooldowns:

  • Internal structural changes to improve detection of talents with passive cooldown triggers, and to make it easier for addon developers to hook into our infrastructure. Should be no visible change in functionality.

Go to Landmark:
  • New action "Change landmark name" on the Landmarks dialog and the right-click map menu.
  • New right-click map menu action "Mark as explored" to tell auto-explore not to return to unopened doors (undead pits in Dreadfell, for instance).

Enhanced Object Compare:
  • Small typo in comparison text for inscriptions. No change in functionality.

Обновление: 5 дек. 2020 г. в 11:12

Feature release 17.2.0:

Enhanced Object Compare:

  • Equipment worn/wielded by any party member with an accessible inventory is now included in the <ctrl>-compare candidate list. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Enhanced Wield Replace:
  • Use replacement candidate dialogs as necessary with any party member with an accessible inventory. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Talent Point Planner:
  • Preliminary support for using the planner dialog with any party member that gains talent points on levelup. This includes Alchemists' golem and Writhing Ones' worm that walks, plus (we hope) any sidekicks added by addons or future DLCs.

Обновление: 28 ноя. 2020 г. в 15:21

Bugfix release 17.1.6:

Opt-in Adventurers Parties:

  • Fix errors in handling game options in Game Options menu.

Обновление: 19 ноя. 2020 г. в 19:33

Release 17.1.5:

Reflected Golem:

  • Update internal implementation for compatibility with shimmers and the Mirror Image Rune.

Talent Point Planner:
  • Fix handling of 1.7's new Lich evolution.

Обновление: 16 ноя. 2020 г. в 17:25

Release 17.1.4:

Talent Point Planner:

  • Fix detection of the Corruption/Hexes tree.
  • New toggle "Show all sources" on the planner dialog, allowing you to select from all supported talent sources, including those that the planner cannot confirm you've seen. Note that this will likely include sources that are inaccessible to the current character and may include sources you don't know how to obtain; use at your own risk.

Обновление: 3 ноя. 2020 г. в 18:25

Bugfix release 17.1.3:

Semi-Roguelike Mode:

  • Fix localization bug in our changes to the character creation dialog.

Don't Summon While Meditating:
  • Avoid breaking deep wizardry in Mummified Egg-sac of Ungolë's activation.

Обновление: 1 ноя. 2020 г. в 16:23

Bugfix release 17.1.2:

Enhanced Object Compare:

  • Accommodate changes to blink rune from 1.7.

Обновление: 31 окт. 2020 г. в 12:42

Bugfix release 17.1.1:

Talent Point Planner:

  • Fix handling of the Fallen evolution.

Обновление: 30 окт. 2020 г. в 18:32

Bugfix release 17.1.0:

Pragmatic Heroism:

  • Fix display of combined life bar.

Talent Point Planner:
  • The planner dialog at character creation provided by the "[ZOmnibus] | Open talent point planner on character creation" game option should continue to the regular levelup dialog if the player skips the planner dialog by pressing <Escape>, as it does when pressing the "Cancel" button.

Semi-Roguelike Mode:
  • Fix option header in the Game Options dialog.

Opt-in Adventurers Parties:
  • Fix internal error in coordinating with new combined [ZOmnibus] game options tab.