RimWorld
Work Manager
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Aggiornamento: 25 ott 2020, 13:25

[Auto-generated text]: Update on 10/25/2020 11:25:32 PM.

Aggiornamento: 18 ott 2020, 10:07

[Auto-generated text]: Update on 10/18/2020 8:07:40 PM.
Updated for Rimworld v1.2

Aggiornamento: 20 giu 2020, 16:04

[Auto-generated text]: Update on 6/21/2020 2:04:03 AM.
Small tweaks and fixes.

Aggiornamento: 20 giu 2020, 6:03

[Auto-generated text]: Update on 6/20/2020 4:03:20 PM.
Fixed fail-safe for doctor assignment.

Aggiornamento: 19 giu 2020, 4:54

[Auto-generated text]: Update on 6/19/2020 2:54:33 PM.
Fixed a bug with hunter assignment when no pawns are considered hunters

Aggiornamento: 18 giu 2020, 13:22

[Auto-generated text]: Update on 6/18/2020 11:21:59 PM.
Fixed primary doctor assignment with injured pawns.

Aggiornamento: 18 giu 2020, 7:54

[Auto-generated text]: Update on 6/18/2020 5:54:33 PM.
Added an option to mark recovering pawns as unfit for work

Aggiornamento: 16 giu 2020, 7:05

[Auto-generated text]: Update on 6/16/2020 5:05:14 PM.
Added options for hunters and idle pawns.

Aggiornamento: 14 giu 2020, 12:06

[Auto-generated text]: Update on 6/14/2020 10:06:06 PM.
Mod compatibility fix.

Aggiornamento: 14 giu 2020, 7:37

[Auto-generated text]: Update on 6/14/2020 5:37:50 PM.

Added ability to disable automation on per pawn-work-type basis.

Changed automation algorithm to account for skill learning rate instead of passion to make Work Manager more compatible with mods like 'Interests'.