Dead Cells

Dead Cells

Skill - Flash Step
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Update: 31 Mar, 2021 @ 5:44am

Update: 27 Jan, 2021 @ 4:02am

Update: 26 Dec, 2020 @ 5:42am

All elements became supported game version "21.5: 23-December-2020"

Update: 26 Dec, 2020 @ 5:42am

Update: 3 Jul, 2020 @ 4:05am

Supported game version "1.9.7: 01-July-2020"

- Color : Colorless -> "Brutality" and "Tactics"

Update: 25 Apr, 2020 @ 1:23am

- Item Tags "NoDamage" (orig. Not included.) : Included. -> Not included.
- Item Tags "ShortCooldown" (orig. Not included.) : Included. -> Not included.
- Affix "DeathWorm" (orig. Possible to affected.) : -> Not affected.
- Affix "DeathExplosion" (orig. Possible to affected.) : -> Not affected.
- Affix "DeathFire" (orig. Possible to affected.) : -> Not affected.
- Affix "DeathFreeze" (orig. Possible to affected.) : -> Not affected.
- Affix "DeathWorm" (orig. Possible to affected.) : -> Not affected.
- Affix "GlobalShieldOnUse" (orig. Possible to affected.) : -> Not affected.
- Affix "Oil" (orig. Possible to affected.) : -> Not affected.
Note : If the specifications are the same as conventional, in 1.8.X, the modifier "Arrows stuck in enemies come back" was always added.
 I didn't think this modifier seems to should be attached to this skill, so I changed this modifier not to be applied.
 Also, one of the rare modifiers "☆Shoots a volley of arrows" or "☆Poisons the enemy" or "☆Makes the victim bleed" came to be attached with a low probability.
解説 : 従来の仕様のままだと、1.8.Xでは付加効果 "敵にささった矢が戻ってくる" が必ず付くようになっていました。
 この付加効果はこのスキルに付くべきではないように思いましたので、この付加効果が付かないようにしました。
 また、「☆矢の一群を放つ」「☆敵を毒状態にする」「☆敵を出血状態にする」のいずれかのレア付加効果が低確率で付くようになりました。

Update: 17 Mar, 2020 @ 4:38am