Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Alexander
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Actualización: 4 ABR 2022 a las 18:24

Actualización: 2 ABR 2022 a las 21:51

All Greek buildings are complete (but not fully coded in, still waiting for almos_22 to finish).

Actualización: 2 ABR 2022 a las 21:31

New Mycenaean library created and added.

Actualización: 30 MAR 2022 a las 23:19

Fenetes - an axe unit that is a weaker version of Fianna/Goidilis - has been added. It's meant to help Tyrrhenians punish Celtic and Thracian armies.

Actualización: 17 MAR 2022 a las 18:16

Actualización: 5 MAR 2022 a las 16:36

Actualización: 5 MAR 2022 a las 7:53

New names for tedchnologies added. But icons have not been fixed as required.

TO-DO:
- Insert both tech sheets for RKC and KC. They are to be combined to form this mod's techs and upgrades.
- Fix the levy unit system of Warbirth: Age of Empires. It is being used to rerpresent generic factions such as Boii and Kushans.
- Kushans, Sarmatoi and Saka are being absorbed into this mod. The unit system of Age of Empires for that mod's equivalents of these civs must be finalised.

OUR PLANS:
- Greek factions: All except Epeiros are being offered in the first playable iteration (six: Larissa = Sparta - Corinth = Macdon - Athens - Thebes).
- Persians, Egyptians,Magadha, Paionai

Actualización: 21 FEB 2022 a las 2:59

New models for Greek Taxiarch unit uploaded. Super7700's Hellenistic version is to be deprecated (it's Classical Greece before the Hellenistic era dammit).

Actualización: 16 FEB 2022 a las 4:43

New model for Akation independent of KC's Keles.

Actualización: 10 FEB 2022 a las 3:07

SINCE almos_22 is working on this mod, we need to prepare a schedul of what factions can be expected on the first day of release:

NON-GREEK

- Magadha
- Persia
- Egypt
- Saka, Sarmatoi?

GREEK

- Sparta
- Larissa
- Corinth