RimWorld
YouDoYou
Mostrando 11-20 de 23 aportaciones
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Actualización: 3 OCT 2020 a las 5:18 a. m.

You Do You: Beta (Hotfix 4)
  • minor logging changes
  • better handling of null values

Actualización: 2 OCT 2020 a las 8:15 p. m.

You Do You: Beta (Hotfix 3)
  • attempts to be more resilient when played with incompatible mods
  • will default to showing old work tab if patching fails
  • will default to existing work priorities when encountering an error setting them

Actualización: 1 OCT 2020 a las 1:32 p. m.

Revert back to Alpha - Update 5 until problems with the disappearing work tab can be fixed.

Actualización: 1 OCT 2020 a las 4:33 a. m.

You Do You: Beta (Hotfix 2)
  • catches errors caused by setting priorities and logs the associated pawn

Actualización: 1 OCT 2020 a las 3:32 a. m.

You Do You: Beta (Hotfix 1)
  • attempts to fix an error caused by Prison Labor mod

Actualización: 1 OCT 2020 a las 2:02 a. m.

You Do You: Beta
  • adds a colonist work tab
  • removes free colonists from the main work tab
  • more dynamic logic
  • performance improvements

Actualización: 28 AGO 2020 a las 5:35 p. m.

You Do You: Alpha Update 5
  • adds support for the [D] Interests mod

You can find the mod here.

Support for this mod was added at a user's request and because I felt this mod was well suited to the
overall theme of YouDoYou.

Some interests, like Vocal Hatred, don't really change the way colonists choose work (the mechanism was a bit too complex for me to decided on anything). Other interests, like Compulsion, have greater support - the colonist work priority simply increases with the compulsion level they are experiencing.

Actualización: 20 AGO 2020 a las 2:07 a. m.

You Do You: Alpha Update 4
  • updated for 1.2 release
  • significantly overhauls cleaning (should be a lot better now)
  • increases cooking priority after eating raw food
  • a lot of of minor changes for balance (I didn't keep track of each one)

This is the first release where I can honestly say I played the same colony for 20+ hours without feeling the need to override any of the automatic priorities. It could definitely still be improved... but is totally playable.

Actualización: 25 MAR 2020 a las 10:10 p. m.

You Do You: Alpha Update 3
  • disables work for pawns that are downed (so others will do it)
  • increases doctor priority as other pawns are downed
  • greatly increases bedrest priority while developing immunity
  • increases doctor priority when other pawns need treatment
  • decreases work priority when pawn needs treatment
  • changes cleaning modifier to use beauty rolling average level instead of instant level (this means pawns consider overall beauty instead of just the beauty currently around them)
  • increases priority to hunt and cook in response to low food
  • adds support for HaulingUrgent work type (at same level as regular hauling, but done sooner)

Actualización: 17 MAR 2020 a las 3:05 a. m.

You Do You: Alpha Update 2
  • adds ChineseSimplified translation (thanks @YangHgRi)
  • fixes a few bugs with new colonists being added
  • adjusts some logic surrounding cleaning (they won't clean as much in newer colonies)
  • fixes a bug where work types are assigned even when the mod is disabled for a pawn
  • adds a priority boost for pawns who are inspired
  • reduces hauling priority when nothing is deteriorating
  • adjust levels needed for certain priorities based on number of total colonists