Rivals of Aether

Rivals of Aether

Roy (FireEmblem6)
9 sonuçtan 1 ile 9 arası gösteriliyor
Güncelleme: 17 Ağu 2020 @ 1:49

v1.8

FSpecial nerved
Skins added
Some Sprites fixed

Güncelleme: 3 Nis 2020 @ 12:07

v1.7

--DashAttack:
6 frames les startup
Knockback 6 to 7
Knockback growth 0.75 to 0.85
Knockback angle 35 to 40
--FAir|BAir|UAir:
8 to 6 frames LandingLag
--UAir:
12 to 8 frames endingframes
--DAir:
Spikehitbox moved 5 pixel downwards to better conect
--DTilt:
Increased hitbox
--FTilt:
8 frames faster
Knockback growth 0.85 to 0.75
--DStrong:
Hitbox now fits the sprites better
--FStrong:
36 to 27 endingframes
BaseDamage 16 to 18 (without +5 fire-effect)
Added soundeffects
--DSpecial:
Angle from 70 to 60
Deals Fire-damage
hitanimation is faster now

--Fixed hurt-sprite offset
--A+B heals 5% now

--Now Supports Kirby copy ability

Güncelleme: 20 Mar 2020 @ 14:55

v1.6


--NSpecial:
New NSpecial
--A+B = Taunt 3 - - - (Recycled old NSpecial)
Can't be cancled
animation way faster
has 1 minute cooldown
heals 3%
--FSpecial:
Updated animation
Endlag 12 to 24
angle 70° to 45°
Fix: can now walljump the moment you hit the wall
--DTilt:
Updated animation
Reduced hitboxsize 110 to 65 width
--UTilt:
slightly bigger hitbox
added second smaller hitbox
can now hit small opponents
--FTilt:
Increased Knockback-scaling
.65 to .85
--Jab:
4 frames faster
--BAir, Dair, Fair:
Landlag, 12 to 8 frames
--BAir:
active hitbox, 8 to 5 frames
--FAir:
active hitbox, 6 to 4 frames
--DStrong:
Increased Knockback-scaling
0.8 to 1.2
--Ustrong:
Increased Knockback-scaling
0.8 to 1
--FStrong
Updated animation

--Added:
New Hud
New ReSpawnplatform with animation

Güncelleme: 11 Mar 2020 @ 13:26

v1.5

D-Speciall fixed

Fixed Counter so you don't fall anymore if counter activates midair
Fixed Counter so you can't drift sideways if countered midair
Stunhitbox now aligns with the actuall hitbox

Taunt2(down+Taunt) now matches haircolor

Güncelleme: 11 Mar 2020 @ 12:43

v1.4

Güncelleme: 10 Mar 2020 @ 14:20

v1.3

Updated Roys Skins:
Blue : Player
Red : Enemie unit
Green : NPC unit
Yellow : 3rd army unit

& Uncanon Skins
Withe, pink and ?Demon?

Also fixed:
UP-Strong; hitbox-conectionissues pushing enemies away on the first hitbox
Up-Special; Hurtbox now alignes with the characktersprite

Güncelleme: 9 Mar 2020 @ 14:09

v1.2

Fixes

DTilt:
Removed Lose Pixel in roys hurtbox

FTilt:
Angle changed to 45°
Updatet the Animation to look smother

Fair:
bigger hitbox,
new KB angle and Knockback

UStrong:
Removed Lose Pixel in roys hurtbox

NSpecial:
Heal changed from 10% instant heal to 20% over the amount of 10 frames
Healanimation from 100 to 110 Frames

Güncelleme: 9 Mar 2020 @ 14:01

v1.1

Güncelleme: 7 Mar 2020 @ 17:13

v1.1

I still see potentioal for improvement

Might change the soundeffects but i guess he is good enough for now